#11
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Wizard advice
- Get solist's icy wand if you can afford it, great wiz twink item - get +hp and +mana items if you can afford it, eventually phase out for hp+int items as you get more levels and until you hit 200 int. - save up for jboots, only mandatory wiz item for quadding. - do staff of temperate flux quest when u can. - quad quad quad when u get circle of force at 34. you can do it before that but, eh. - realize at higher levels that raiding blows and that you can't get your epic without heavy raiding and even with the epic you can't do much on your own and you're not too welcome in groups either and that the class is thus 100% pointless. smile when you sunstrike mobs for 1600 damage. | ||
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#12
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1) Raiding - In a lot of respects raiding kinda blows (it is EQ after all) but idk some people like it. I will say that being a level 60 wizard versus a level 59 wizard will make all the difference in the world regarding what kind of damage you are able to output for any given target. See Lure of Ice, Hsagra's Wrath, and Porlos' Fury - of course you need Concussion first. Also, TL's are extremely useful for raid mobilization. Not only for ports, but for example, a wizard can cast a TL to bind on a puller in ToV to help split tricky pulls like Triplets. Lastly don't underestimate the power of the Flux Staff - wizards can become super effective rippers and fill other niche roles with it. Raid adds on your clerics? Spam flux staff to save the whole raid. 2) Epic - I obtained my epic in a few months as a casual without heavy raiding. Phinny can be done with 2-3 people and spawns every 12 hours - sometimes he is up half the day, not really a competitive target, it just takes persistence as the drop rate is on the uncommon side. Broken golem is almost always up - attend any Fear raid your guild is doing and ask them to kill broken golem while clearing for other targets. Got staff from VS during a quake (with an uncontested bid - there's usually not many wizards bidding). VS is usually one of the last targets that guilds will go for during quakes, so plenty of time to prioritize and take him down. 3) Groups - Partially disagree with this, because there will be some groups that don't want wizards, mostly because of their misconceptions about the class or their desire to min/max the only way they know how. But long story short is, you NEED mana regen if you are grouping, and the group needs to organize its composition around this. Grab a PoTG before heading out (or have a 60 druid parked nearby), have a chanter for c2, have a bard for mana song. At least two out of these three forms of mana regen will help dramatically. If killing higher level mobs (a few levels under or over you) use your most mana efficient DD nukes. If killing lower level mobs (5-6 levels under you or more) use rain spells on single targets for maximum damage per mana (weave in Concussion for this, and watch for rooted or CC'd mobs so you don't break them). Get with your friendly neighborhood Magician, Druid, Necro, or Shaman to facilitate resist debuffs so you can maximize damage output. Once you get your epic there is so much more you can do in groups, especially those lacking mezz CC.
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Soske - 60 Sorcerer - Blue
Sokotaro - 60 Virtuoso - Blue Soltaris - 60 Crusader - Blue Tahzo - 60 Phantasmist - Blue | |||
Last edited by Sylex; 02-17-2022 at 01:38 PM..
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#14
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And while you won't find many groups as a wizard, you can solo quite efficiently to get 60. They're squishy AF, though. Classic glass cannon play style. | |||
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#15
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2) Getting gnarled staff on a quake and uncontested, that's ridiculous luck that nobody should ever hope for. The rest is admittedly a cakewalk in comparison. You basically gotta pick a guild that either wins VS races consistently and meet whatever silly attendence criteria they have OR be in a guild that does 2nd rate targets like VS on quakes and hope they actually care enough to do VS early. 3) At the end of the day, even trying your best wizards cannot handle grouping well and match a rogue or monk in damage output. The few tools we bring (root, evac and stuns) can be filled by other classes in the comp. Does it mean we never get invited to a group? No, but it does mean we're not a good grouping class. | |||
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#16
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2) It really wasn't that hard, nor was it a lot of luck. I'm not sure what server you're playing on, but every quake (and now there's around 3 a month due to recent GM changes) we have hours to decide if we want to go for VS or not, before any other guild even bothers. Maybe your guild/alliance hasn't been prioritizing that target? Idk. 3) I'm sorry to hear that you haven't had an enjoyable experience with grouping. Imo the best utility a wizard brings a group is not sustained DPS like a monk or a rogue, but their ability to burst targets down quickly in sticky situations. If you are in fact a wizard speaking from a wizard perspective, I would recommend forming your own groups, or finding some friends that enjoy trying something other than the perceived notion of what is optimal. Not everyone's trying to constantly min/max their groups. Edit: OP is starting a wizard because they are interested in playing the class. So while your goal may be to provide all the negatives and why a wizard is useless and to discourage OP from even trying in the first place, my goal here is to provide insight on why I've had positive experiences as a wizard, to encourage OP to give it a try because there's often a lot of overlooked or underutilized utility with the class. Has it been easy the whole way? Absolutely not. Has it been rewarding in the end? You bet.
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Soske - 60 Sorcerer - Blue
Sokotaro - 60 Virtuoso - Blue Soltaris - 60 Crusader - Blue Tahzo - 60 Phantasmist - Blue | |||
Last edited by Sylex; 02-17-2022 at 03:18 PM..
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#17
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#18
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So TC, just get popular and convince a lesser guild to do VS for your sake. EZ | |||
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#19
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This is a cooperative raiding game. You won't be getting ANY epic without a guild, much less wizard. Go shit on somebody else's thread. | |||
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#20
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Hey bud, you’re the one claiming that wiz epic is ”one of the easiest to obtain right now” and I’m disagreeing with that. No need to be a dickhead about it. Up to OP to decide what to believe. Your argument is basically ”oh just bring a raid force on a quake”, which massively understates the issue. Yes, we all need a guild but no guild is gonna pop VS just for you first thing on a quake, staff isn’t likely to drop and catching quakes isn’t a cakewalk for a casual raider. 99% of the time you will need to put in the work. Is it as hard as mage epic? Hell no. But one of the easiest? No way. Druid, Paladin, Monk, Rogue, Monk, Shaman are all easier by a mile. That’s popular opinion as well. But hey, OP is free to believe you, or not. | |||
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