#11
|
||||
|
This is why I'm waiting for red 2.0 in 2030 so I don't have to deal with nonsense like this.
__________________
Quote:
| |||
|
#12
|
|||
|
Server rules should be if there's two people soloing who want a camp they have to join forces and share it equally thats how it was on live. (regardless of lvls)
They didn't have to physically grp, but the lvl 80 soloing a lvl 30 mob had to share every other spawn with the lvl 33 mage who wanted it also. | ||
|
#13
|
|||
|
i.e. no soloing allowed if grouping and round robin is preferential, the GMs would /random 1 100 to pick who went first.
| ||
|
#14
|
|||
|
On green I would 100% agree to this. (Even though my highest green toon was level 10 and i deleted him because twochain will never be a disgusting human monk)
That camp on green i imagine is CONSTANTLY sought after. Having one of the ph's completely off the table really ruins the camp. As in, completely ruins it. Exp is already pretty bad at c/e compared to just about every other camp in seb. +1 to making it one camp, so that bergs can't ruin other peoples full group grinds.
__________________
60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> | ||
|
#15
|
|||
|
i did the majority of 56-60 at CE years ago
never once had an issue with soloers taking a named spot spergs gonna sperg these days | ||
|
#16
|
|||
|
About time.
__________________
Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
| ||
|
#18
|
||||
|
Quote:
Exhibit A): No one soloed Crypot mobs in classic, and this place is all about classic. Exhibit B) The whole point of the rule is to promote sharing on our (shared) free server ... but this ruling discourages sharing. I know weird exceptions all over the place isn't how the staff wants to run things, and I completely support that ... but I do wonder if not having an exception for CE does more harm than good. P.S. Full disclosure: As a 60 Torpor Shaman I've actually soloed CE mobs myself before ... but I always did it late at night when no one else was doing the camp. If the rule was "when a group shows up you have to go", I would have absolutely felt that was ok.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
|
#19
|
||||
|
Quote:
It's absolutely the wrong decision to split CE in to four separate camps, we all know that. I think the problem is we can't play nice, and volunteer GMs don't got a ton of time. That said I think it's just as easy to rule CE is one camp. Is it greedy to lock down CE as one camp? I'm just not so sure. Suddenly we get in to weird lawyer quest territory about any camp that has multiple item mobs in a very small area. I suppose the CE rule would be true anywhere. | |||
|
#20
|
||||
|
Quote:
What I was saying was, it wasn't at all a regular occurrence on live; it's not the classic EQ we all remember. From what I remember on my server (Bristlebane) at least, AE groups were far more common in Seb than people soloing Crypt.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
|
|
|