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  #71  
Old 05-14-2019, 02:23 PM
NegaStoat NegaStoat is offline
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I feel sad about this whole deal. I used to be a GM / Assistant Dev on the old Bloodcraft project and then later did work for the Kronos team. Pre Cataclysm WoW was kind of a part of my life and I always dreamed that Blizzard would someday launch a set of classic content servers that would be absolutely legit, non Mang0s, non Trinity fork code. The real deal.

What Blizz will be launching will be a product that's updated instead of classic but I agree with most of their change decisions and also agree that it will be a super experience. Except... I've been working on the Issue 24 build of City of Heroes that is 100% legit retail code and am a part of refining it to 2019 hardware use with correct multiprocessing recognition. The first test build is done and up and we're only a week or two away from finishing the thing.

My nostalgia for City of Heroes is so much stronger, lol. It's just been a really crazy month to take in the options for classic games that are a reality and discovering I just have so much time to play things.
  #72  
Old 05-14-2019, 03:40 PM
Evia Evia is offline
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Release Date was announced today. August 27th!


Reliving 2004 this August 27th until I...

Relive 1999 again this October!


It's like all my MMO dreams are coming true this year!
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  #73  
Old 05-16-2019, 08:56 PM
Kust Kust is offline
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Default NIGHT ELF MOHAWK

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  #74  
Old 05-16-2019, 09:02 PM
DMN DMN is offline
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https://www.youtube.com/watch?v=Ir5j3SIp9bk
  #75  
Old 05-17-2019, 10:28 AM
Oleris Oleris is offline
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I'm looking for a guild. Will be playing a mage.
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  #76  
Old 05-17-2019, 12:19 PM
Jaxon Jaxon is offline
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http://www.leagueofpirates.com/sirvival/queuedance.html
  #77  
Old 05-17-2019, 02:06 PM
JayDee JayDee is offline
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Once I heard there was sharding or what they're calling "layering", it's a hard pass for me
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  #78  
Old 05-17-2019, 02:11 PM
Oleris Oleris is offline
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Quote:
Originally Posted by JayDee [You must be logged in to view images. Log in or Register.]
Once I heard there was sharding or what they're calling "layering", it's a hard pass for me
It's going to be like 4,000 players for the sharding. The sharding will only be for those on that server and it will only last for the first 2-3 months of the server. Trust me, you don't want to play when there are 10,000 level 1's all starting at the same time at the same place. It's going to be nothing like the graveyard of current wow sharding.
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<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard

Halloween 2015 event: https://www.twitch.tv/videos/23440971

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  #79  
Old 05-17-2019, 08:07 PM
DMN DMN is offline
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Quote:
Originally Posted by Shark Tank2 [You must be logged in to view images. Log in or Register.]
you need sharding there will be 1000 unemployed stay at home sons at the hakkari tar pits farming living essence and fighting nonstop
Go run an instance then and quit being a bitch baby.
  #80  
Old 05-17-2019, 08:53 PM
NegaStoat NegaStoat is offline
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Quote:
Originally Posted by Oleris [You must be logged in to view images. Log in or Register.]
It's going to be like 4,000 players for the sharding. The sharding will only be for those on that server and it will only last for the first 2-3 months of the server. Trust me, you don't want to play when there are 10,000 level 1's all starting at the same time at the same place. It's going to be nothing like the graveyard of current wow sharding.
I get the need for them to do this and it makes sense, but not if you're looking at the classic servers and how the game was then. Cenarian Circle was arguably the most populated NA server and at max during the peak of BC, it had 4.5k players and an estimated 3k players during vanilla. Numbers were pulled off of the WoW census website / addon at the time, and I recall being impressed when I was over on Twisting Nether and we had like 2k during NA Prime time on a Sunday.

Anyway, I don't understand why they just don't take between 3-5 servers and link their databases for names and accounts so that no one could get a repeat name on that cluster, and then launch the cluster, let play run its course, and truncate the # of servers in the cluster with merges without a hitch. Such a system would give a far more classic experience instead of having phased shards / layering.

Edit - yes, I know that opening week on a given server will be hell in all of the noob locations. That's how it was in classic so who gives a flip?
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