Project 1999

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Old 01-18-2014, 10:05 AM
Derubael Derubael is offline
Retired GM

Join Date: Aug 2013
Location: Cabilis East, in the northwest corner of the zone-in from Field of Bone
Posts: 5,020
Default Getting Started Guide

Welcome to Project 1999!

Project 1999 is a free to play, emulated classic Everquest server with the goal of recreating Everquest as it was between 1999 and 2001.

Before starting, please take a moment to review the Project 1999 Play Nice Policy and Server Rules

Third party programs (MQ2 or SEQ, for example), Real Money Trades (RMT), and multi-boxing are not allowed on this server, and will result in a permanent ban for your account.

Table of Contents
  • 1. Server Information
    • 1.1 Project 1999 (1): The Scars of Velious
    • 1.2 Project 1999 (2): Red (PvP, Velious)
  • 2. Getting Started (Installation and Set Up Guide)
    • 2.1 Installation
    • 2.2 Forum and Loginserver Accounts
    • 2.2a EqEmulator Forum Account
    • 2.2b Login Server Account
    • 2.2c Forum Account (Optional)
    • 2.3 Required Files
    • 2.4 Completed Installation
    • 2.5 WinEQ
    • 2.6 Optional
    • 2.7 Technical Discussion Forum
  • 3. PvP Server Specifics
    • 3.1 PvP Level Range
    • 3.2 FFA Zones
  • 4. Global Server Rules
    • 4.0 The Project 1999 Play Nice Policy
    • 4.1. You may not steal kills.
    • 4.2. You must comply with arbitration for contested spawns.
    • 4.3. You may not use third-party programs on Project 1999.
    • 4.4. You may not have more than one client running per real life person playing on Project 1999 (Boxing)
    • 4.5. Real Money Trades (RMT) are not allowed on Project 1999.
    • 4.6. Foul language is not permitted, in any language.
    • 4.7. You may not harass others.
    • 4.8. You may not disrupt the normal playability of a zone or area.
    • 4.9. You may not defraud other players.
    • 4.10. You may not abuse other players or Project 1999 Staff.
    • 4.11. "Role-playing" does not grant license to violate these rules
    • 4.12. You may not operate a guild that habitually violates these rules.
    • 4.13 Rules that are specific to Project 1999 Red: The PvP Play Nice Policy
    • 4.14 Causing Experience Loss
    • 4.15 Bind-point/Corpse Camping
    • 4.16 The Project 1999 Naming Policy
    • 4.17. The Project 1999 Naming Policy
  • 5. Forum Rules
  • 6. Assistance, Troubleshooting and Petitioning
    • 6.1 The Project 1999 Wiki
    • 6.2 The Petition/Exploit Forum
    • 6.3 The Technical Discussion Forum
1. Server Information

Project 1999 (1): The Scars of Velious

This is our primary server, inheriting all base nicknames such as 'p99', 'p1999', and more specifically 'blue' (When being compared to PvP).
This is a Non-PvP (PvE) Server.
This server is currently in the Scars of Velious expansion.

Project 1999 (2): Red (PvP, Velious)

This is our PvP Server, nicknamed 'red1999', 'red99', 'p99red', or simply 'red'.
This server is currently in the Scars of Velious expansion.

2. Getting Started - Play Guide

In order to play on Project 1999 you must obtain a copy of Everquest: Titanium Edition. The Titanium client is available for download on multiple sites across the web.

2.1 Installation

Mac Users Click Here

Install Everquest Titanium to a fresh directory. This directory must be separate from any live Everquest installs and dedicated to EQEmulator. It is highly recommended you do not install Titanium to your program files folder if running Windows Vista/7/8.

For help installing Everquest from an ISO or other disc-based image file, please follow the instructions on this wiki page.

DO NOT PATCH EVERQUEST, DO NOT RUN EVERQUEST.EXE OR EQGAME.EXE. If you patch your Titanium install you will need to uninstall and start over.

You must download the required Spell and File changes in order to play on Project 1999. You can find them here: Project 1999 Spell Files (v40). Download and extract them into your Everquest directory.

Included in the spell files is Launch Titanium.bat - this is the file you will use to launch Everquest after you have completed the remaining steps. If you would like to create a shortcut, be sure it points to this file.

Alternatively, right click eqgame.exe and click create shortcut. Right click your newly created shortcut, and in the target line add patchme to the end of the path, outside the quotes if they are present. Click OK. You may use this shortcut or Launch Titanium.bat to run everquest after you have completed installation.

2.2 Forum and Loginserver Accounts

2.2a Forum Account

You will need to create a Project 1999 forum account. Please visit and follow the instructions in Step 1.

Please be sure to validate your forum account by following the link provided in your E-mail.

The forums are a great place to meet new players, find information, sell your wares, and get CSR assistance. See section 5 for forum rules.

New and returning players please note: You do not need an account to play on Project 1999 any longer. Please skip the Eqemulator forum account link step if you do not have an Eqemulator forum account.

2.2b Loginserver Account

Once you have validated your Project 1999 Forum Account, create a Loginserver account by following the instructions in Step 4.

Make sure you do not forget this password, it cannot be reset or recovered if it is lost.

2.3 File Deletions

The following files must renamed or removed from the Everquest Titanium directory.


2.4 Completed Installation

You have successfully completed your installation and setup of Project 1999. You will now be able to run the client and connect to the server. Be sure to use Launch Titanium.bat or the shortcut you created in 2.1 Installation to run Everquest.

Additionally, you may want to explore the options listed below, or visit our forum for more custom UI's, spell effects, and fixes.

If you wish to play on Project 1999 PvP Server (Red), you must first create and log in a character on blue

2.5 Optional WinEQ

Many users experience problems with proper CPU/Core Utilization or crashing which can be fixed by using WinEQ2. You can download this program from Lavishsoft.

2.6 Optional Files

These files are not included in the EQEmulator Launcher, nor are they required to play on either server. You may utilize them for your own enjoyment/experience.

To experience the Velious style user interface, navigate to your EQ Directory, then into your UIFiles folder. Create a folder named 'velious'. Download and extract this ZIP file into that folder: Velious UI Files
To use this interface in game, you must /loadskin velious.

To hear the old style midi songs for loading, death, and combat, move the following files out of your EQ Directory (Into a Backup Folder):


2.7 Technical Discussion Forum

If you experience problems with running Everquest after following these instructions, please visit the Technical Discussion Forum and read the FAQ

3. PvP Server Specifics

Project 1999: Red The PvP Server has an experience bonus of 50% levels 1-60. In addition, for every group member added including yourself, you will gain a 40% experience bonus in addition to the static bonus.

Project 1999: Red currently has Global OOC. This will be changed in the near future to this system.

There are a number of PvP specific server rules that can be found here. We have a CSR enforced loot and scoot policy on Red 99. Please read the PvP Server Rules thread

3.1 PvP Level Range

PvP is enabled for all players. You will be able to attack and be attacked by the following formula:

- Levels 1 to 60: 4 levels

3.2 FFA Zones

FFA Zones are zones that have no limit on the PvP level range. A level 50 could attack a level 1 and vise versa. This currently includes these zones:

- Plane of Hate
- Plane of Fear
- Plane of Air
- Sebilis
- Veeshan's Peak

4. Global Server Rules

4.0 The Project 1999 Play Nice Policy

Players are subject to these supplementary rules while playing on Project 1999. While by no means an all-inclusive list of the do's and don'ts on Project 1999, it provides a suitable foundation by which the player can determine what activities are appropriate:

4.1. You may not steal kills.

Kill Stealing is defined as the killing of an NPC for any reason that is already fighting or pursuing another player or group that is prepared to engage that same NPC without that group's specific permission.

The intent of this rule is discourage and make note of habitual Kill Stealers, not to punish those who honestly try to work together or those who make an honest mistake. Its enforcement by the Project 1999 Customer Service Staff will reflect this philosophy.

4.2. You must comply with arbitration for contested spawns.

There are cases where two or more groups wish to kill the same NPC or hunt in the same area. In these cases, the groups are required to compromise.

If an equitable compromise cannot be reached between the players prior to Project 1999 Customer Service Staff involvement, the P99CSR will mandate a compromise. Any such compromise is final and not open to debate. Refusing to abide by these terms will be considered disruption and may result in disciplinary action.

It is therefore strongly suggested that the groups make every attempt to reach a compromise that they can live with prior to involving a P99CSR, who may mandate a compromise that does not suit you to the extent that a player-devised compromise would.

Note: A "group" in this case is defined as a party of one or more characters that are united in a common belief or goal and are capable of completing that goal.

Project 1999 Staff will not be defining what constitutes a camp. Instead, Project 1999 Customer Service Staff will arbitrate spawn disputes on a per-case-basis. We greatly encourage players to find their own resolution to spawn disputes, as the solution provided by the staff will at best be a win-lose situation, and possbily a lose-lose situation. No two decisions, even at the same 'camp', are guaranteed to be the same, as we will take into account multiple factors in making a determination on a 'camp'.

That being said, you can absolutely "camp" mobs, and you cannot steal another players 'camp'. In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders cleared. You do not necessarily need to be at the spawn point to call it 'claimed' while it is uncontested, however, if someone else wishes to contest the 'camp' you do need to return to the 'camp' and maintain a presence at or very near the spawn(s) in order to hold it. You cannot hold multiple 'camps' if another group wishes to contest one that you are holding. The player holding multiple 'camps' retains the right to choose which 'camp' to give up.

Please do your best to use courtesy and common sense when interacting with other players in spawn disputes.

4.3. You may not use third-party programs on Project 1999.

The use of any third-party programs on Project 1999, including but not limited to, Macroquest/Macroquest2(MQ/MQ2), ShowEQ(SEQ), or any other program that interacts with the Everquest Titanium Client, is strictly prohibited. Use of any third-party programs will be detected and will result in the permanent banning of your account(s). No exceptions will be made, and once a ban has been enacted for violation of this rule it will not be reversed.

Wineq2 by Lavishsoft is the exception to this rule.

4.4. You may not have more than one client running per real life person playing on Project 1999 (Boxing).

There is no 'boxing' on Project 1999 servers. Boxing is defined as having more than one client running from a single computer, or having more than one client running per person in the same household on different computers. Project 1999 has an IP block on its servers to prevent players from boxing. You may apply for an IP exemption if you have more than one person in your household wanting to play by following the instructions on this forum:

Violation of this rule will result in disciplinary action, and you may lose the account(s) involved.

The exception to this rule is having one client running for Project 1999 Red PvP as well as one for Project 1999 Blue. This is allowed.

4.5. Real Money Trades (RMT) are not allowed on Project 1999.

The use of real currency to trade for the use of services, items, or platinum on Project 1999 is strictly forbidden. This is a very serious rule, and violation of this rule willl result in permanent bans of all the accounts of the players involved. Real money trades includes, but is not limited to, trading for items or platinum in game, powerleveling services, accounts, characters, or other services. Currency includes all forms of real world OR virtual currency (IE, bit-coins, WoW gold, etc) AND real world items (Pizza's, Blooming Onions, Televisions, etc).

Do not joke about RMT on Project 1999. We will take all offers of RMT on Project 1999 seriously.

Account trading and selling is not allowed on Project 1999 in any form.

4.6. Foul language is not permitted, in any language.

Excessive use of foul language in an inappropriate context, including swear words, real-world racial slurs, and other language that is not consistent with the fantasy environment and designed to hurt, will be considered a disruption. The existence of the filter (/filter) is not a license to be profane.

4.7. You may not harass others.

Harassment is defined as specifically targeting another player or group of players to harm or inconvenience them. As harassment can take many forms, the P99CSR involved will make a determination as to whether or not a "reasonable person" would feel harassed and act accordingly.

4.8. You may not disrupt the normal playability of a zone or area.

Zone/Area Disruption is defined as any activity designed to harm or inconvenience a number of groups rather than a specific player or group of players. This includes, but is not limited to::

-Monopolizing most or all of the kills in an area.

- Deliberately blocking a doorway or narrow area so other players cannot get past.

- Refusing to cooperate with the other parties at a contested spawn site after having been instructed to do so by a P99CSR.

- Making excessive and inappropriate use of public channels of communications (/shout, /ooc, etc.).

- Intentionally causing excessive zone latency (creating excessive corpses, abusing spell effects, etc.).

- Causing intentional experience loss to other players (deliberately impeding fleeing players by blocking their escape route, intentionally training NPCs on other players, etc.).

4.9. You may not defraud other players.

Fraud is defined as falsely representing one's intentions to make a gain at another's expense. Examples of this activity include, but are not limited to, using deception to deprive another player of items, slandering another player or impersonating them with the intention of causing harm to that player's reputation, or falsely representing one's identity in order to gain access to another player's account or account information.

Fraud in all transactions between players may result in disciplinary action when confirmed by a P99CSR.

This is not permission to not watch out for yourself during interactions with players. Players may still scam or defraud you on Project 1999. It is your responsibility to protect yourself. The player who scammed you may be subject to disciplinary action, but there is no guarantee you will get your items or PP back. It is in your best interest to be wary of other players.

You are responsible for the people you let onto your account. Disciplinary action may be enacted upon your account even if you yourself were not responsible for any rule breaking. Do not share account info if you are not ready to deal with the consequences of someone else's actions.

4.10. You may not abuse other players or Project 1999 Staff.

The following actions would be considered abuse:

o Hate Mongering - participation in or propagation of Hate literature, behavior, or propaganda related to real -world characteristics.

o Sexual Abuse or Harassment - untoward and/or unwelcome advances of a graphic and sexual nature. This includes, but is not limited to, virtual rape, overt sexual overtures, and stalking of a sexual nature.

o Attempting to Defraud a CS Representative - Petitioning with false information with the intent of receiving benefits as a result. This includes reporting bug deaths, experience or item loss, or accusing other players of wrongdoing without basis for it.

o Impersonating a Customer Service Representative - falsely representing yourself to another player as a Guide or a member of the Project 1999 Server Staff.

o CS Personnel Abuse - This includes, but is not limited to, sending excessive /petitions (as an individual or group), sending excessive /tells to a CS Representative, excessively using say or other channels to communicate to a CS Representative, making physical threats, or using abusive language against a CS Representative.

o Implying favortism by members of the Project 1999 Staff - Implying that Guides, GM's, or Developers will show favor towards one or more parties involved in any given situation. This includes, but is not limited to, using threats of retribution or inferring that you will not be held accountable for your actions due to special consideration.

Note: This list is not all-inclusive. Other actions may be determined as abuse at the discretion of the P99CSR.

4.11. "Role-playing" does not grant license to violate these rules.

Though EverQuest is a Role-playing game, the claim of "Role-play" will not be accepted in defense of any of the anti-social behaviors mentioned above. We strongly encourage role-playing, but cannot allow it to be done at the expense of others.

4.12. You may not operate a guild that habitually violates these rules.

Disciplinary issues involving guilds may be addressed with the entire guild. Guilds whose members habitually violate these rules may be issued guild warnings, and can even be permanently disbanded.

Guild Leaders and/or officers may be held accountable for any actions of their guild members, in addition to any other actions that may be taken. It is therefore the responsibility of the guild leadership to ensure that all guild members abide by these rules.

4.13 Rules that are specific to Project 1999 Red: The PvP Play Nice Policy

All of the rules stated above still apply to Project 1999 Red PvP, with the following exceptions:

The PvP Servers are a special case for many of the policies listed here. When one makes the decision to play on a PvP Server, they are in essence agreeing to play on a server where compromise is decided on the basis of who has the power to kill whom.

By the same token, we expect that the people on those servers will apply PvP combat in all situations where it is called for, as a resolution to the problem. As such, the Project 1999 Customer Service Staff will decline to intervene in cases where a PvP alternative exists, such as at disputed spawns where the parties involved have the ability to attack each other.

Though the PvP environment does eliminate a few of the problems experienced on the normal blue server, there are a few more PvP-specific problems that are created.

4.14 Causing Experience Loss

Intentionally causing experience-loss to other players in the PvP environment is illegal in all cases and will result in a warning when witnessed by a P99CSR. This includes things such as intentionally training NPCs, and purposefully allowing an NPC to get the final blow in combat. We do understand that there are cases where the experience-loss is unintentional, and will take no action unless a person earns a reputation of causing unintentional experience-loss.

Much like how the Kill Stealing rule applies to those on the blue servers, this rule is designed to discourage and make note of those who do it habitually, thus betraying the spirit of PvP. As a note, the P99CSR will not in any case provide a resurrection for someone who was caused experience loss in PvP, intentionally or otherwise. This is one of the dangers of playing on a PvP server.

4.15 Bind-point/Corpse Camping

Killing someone over and over again while at his or her bind-point or while they are in the process of retrieving their corpse is illegal and may result in disciplinary action taken against your account. You are expected in all cases to give someone a reasonable amount of time to recover their corpse and leave the area prior to attacking again. This also applies to raid/group/guild PvP.

Conversely, the person recovering their corpse is expected to do so and retreat to safety promptly. In other words, sitting next to your corpse and taunting someone while daring them to attack you so that you can /petition them is bad form, and may result in disciplinary action taken against your account.

The P99CSR in attendance will decide what is reasonable in these cases. It is highly recommended that the people involved make equitable arrangements prior to involving the Project 1999 Customer Service Staff.

4.16 The Project 1999 Naming Policy

Character names in EverQuest should be thematically consistent with the high-fantasy environment of EverQuest. These guidelines apply both forenames and surnames, and also to the combination produced by a forename and surname. (For example, the first name Clint and the last name Eastwood are both acceptable names separately, but Clint Eastwood is not.)

The server staff can, in accordance with all described rules and ultimate discretion, provide assistance with surname changes, including names with multiple capital letters and/or a single accent grave (`). Examples of this are Kirn V`Last, Harl McTarnigal, Leeza MacTeagan.

The server staff will be happy to change your surnames on request, however we will not provide forename changes unless the name violates the naming policy.

The following names are considered unacceptable.

- Vile, profane, rude, or racist names including common swear words, anatomical references, racial slurs, and homonyms of these words.
- Combinations of words that produce an offensive result (e.g. Hugeazz, Tug Mcgroin).
- Names of religious, occult, or significant historic origin (e.g. Jesus, Allah, Satan, Stalin).
- Copyrighted or trademarked names of products, characters, services, or concepts (e.g. Bigmac, Marlboro, Sony).
- Names from popular media. These names can be either fictional (e.g. Rambo, Darthvader) or non-fictional (e.g. Garth Brooks, Pierce Brosnan, George Washington, Michael Jordan).
- Common words and phrases that would not be found in the time, place and setting of EverQuest (e.g. Switchblade, Phaser, Toaster, Cannabis).
- Proper names from EverQuest (e.g. Rathe, Karana). This also includes the first or last name of any significant EverQuest NPC (e.g. Dorn, Trumpy, Karn).
- The names of past or current Customer Support Representatives or developers of Project 1999 (e.g. Nilbog, Rogean, Derubael, Sirken).
- Names chosen with the intent or possessed with the effect of harming the reputation of a player or Customer Service Representative.
- Forenames containing titles within them, such as, but not limited to: The, Lord, Lady, Master, King, Knight, Sir, Father (e.g. Sirtallon, Lordeagle, Mothermaggy, Darksister).
- Names that contain sentences (Ikillorcs), phrases (Ontop), or two or more words that do not form descriptive compound words (Petcarbob, Diediedie and Tablechair).
- Descriptive compound words are allowed in first names and are encouraged in surnames (e.g. Treehugger, Giantslayer).
- Descriptive compound words (each separate part of the word and the entire word) must otherwise adhere to all other naming rules.
- Fantasy-oriented names which are easily recognized from popular existing media (e.g. Merlin, Gandalf, Drizzt).
- Names where the combination of the first and last name forms a phrase or violate a previous rule (e.g. Crymea River, Bran Muffin, Story Thyme).
- For all of the above, misspellings and alternative spellings (such as spelling it backwards) of the word or words are also unacceptable.
- For all of the above, any foreign variations are also unacceptable. If a player petitions a name he or she feels is offensive in a foreign language, all rules set forth shall be applied.
- Above all else, you may not choose character or guild name which, in the sole and absolute discretion of the Project 1999 Customer Service Staff, is deemed to be offensive or improper.

5. Forum Rules

The Project 1999 forums serve as a hub of the community where players can discuss all aspects of the game. This is the first place people come when they are looking to join our community. These rules are in place to attract more members to the community, and assist existing members of the community.

The staff reserves the right to remove any post or thread determined to be detrimental to the community, however the following basic rules apply to all forums, including the “Rants and Flames” sections of the forums.

Stay out of Real Life
Many people expect to keep personal and real life matters separate from those that happen in the game. We expect all forum members to respect each other's privacy.

You may not ever post any real life information about another user, including but not limited to: name, address, phone numbers, pictures, employer's, associates, etc. This also extends to protect other forms of communication including IM Aliases, email addresses, social media accounts etc.

There is zero tolerance for posting someone’s real life information. Those that violate this rule will be banned and such posts will be deleted.

Server Negativity
Spreading negative propaganda about the server and serving no purpose other than to slander the community and it's staff will not be allowed.

The staff works hard to provide this experience to you, and we will not tolerate negative conjecture about our agendas or actions. This includes negative or tasteless comments about current or former staff members. Constructive feedback via substantiated bug reports is always appreciated.

Real Money Trades (RMT)
No discussions about RMT of any kind. If you suspect a player of participating in RMT, use the petition forum.

Content is expected to remain work friendly. Do not post graphic/gross/disturbing images. This includes forum avatars and signatures, and links to other content.

Blue and Red server forums
Blue server specific threads / posts should be kept on the blue server section of the forums.
Red server specific threads / posts should be kept on the red server section of the forums.

Do not spam the forums. Multiple threads or posts of the same content, phrase, or message, will be considered as spam and deleted.

Racism / hate speech
Racism and or hate speech, disguised or not, will not be tolerated. This includes slurs / derogatory speech regarding sexual orientation.

Swearing / Cursing
Keep thread subjects clean. Swearing/Cursing is allowed within threads, to an extent. Don't overdo it.

Avatars and Signatures
All Avatars and signatures must not contain any explicit or NSFW content. Signatures must be no higher than 150 pixels, and no wider than 500 pixels. If there are multiple images, or images as well as text, the combination must not exceed the height of what a single 200 pixel image would cover.

Rants and Flames
Any rant or flame against a player or guild should be contained inside of the Rants and Flames forum of the respective Blue or Red server forums. Do not bash a guild or a player outside of Rants and Flames.

Off Topic
Any content not related to Project 1999 should be posted in the “Off Topic” section of the forums. All other forum rules still apply

If you must troll another user, keep it contained to Rants and Flames. Don’t over do it.

Forum accounts created for the sole purpose of trolling are not allowed.

We encourage you to list your in-game characters in your signature so other forum users may know who your characters are in game. Its no fun reading posts from AnonymousForumTroll01 without knowing who they are in game, and this does not foster community growth.

Forum suspensions / bans
If you are forum suspended, this is not an invitation to make a new account and continue posting. Wait out your suspension before you start posting again. You were suspended for a reason. The staff reserves the right to adjust suspension times accordingly.

If you are forum banned, this is not an invitation to make a new account and continue posting. Instead, do not get banned in the first place.

Multiple forum suspensions can and will result in a permanent forum ban, any new forum accounts will be banned on sight for previous account actions. Multiple forum suspensions / bans can result in in-game account suspensions or bans.

Reporting content
The staff does not and can not read every post or thread. If you spot a post or thread that violates the above rules, please PM a member of the staff, or post in the petitions forum so that it can be reviewed.

As always, questions or comments can be submitted privately in our petition forums, or via PM directly to a member of the staff.

6. Assistance, Troubleshooting and Petitioning

6.1 The Project 1999 Wiki

For game related information, quest help, item lists, maps and zone guides, please visit the Project 1999 Wiki at:

The wiki is player maintained, and not supported by the Project 1999 Staff.

6.2 The Petition/Exploit Forum

For game related issues that you need a Project 1999 Staff member to assist with, please visit the Petition/Exploit forum found here. The petition/exploit forum may be used for IP exemption requests, Reimbursement requests, and other game related issues. Threads created in this forum are only viewable by you and the Project 1999 staff.

6.3 The Technical Discussion Forum

For assistance in troubleshooting, please visit the Technical Discussion Forum found here.
Last edited by Sikorsky; 09-21-2015 at 10:56 AM..

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