Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 05-28-2019, 06:06 PM
DMN DMN is offline
Planar Protector

DMN's Avatar

Join Date: May 2016
Location: My own special hell
Posts: 3,364
Default

Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
hmmm guk is no contest joke compared to gnoll fangs but I have never leveled in luclin before so idk (that's right i just called kunark luclin)
BB sucks Train central and packs of aggro all over the place. Pretty much have to have a decent group, and then there going a bunch of potential fangs. Oh, and the ZEM is shit. A duo/trio in kurns/guk will do way better.
  #22  
Old 05-28-2019, 07:57 PM
garfo garfo is offline
Sarnak

garfo's Avatar

Join Date: Apr 2017
Posts: 403
Default

57 Ogre shammy here, can confirm that FSI is as amazing as everyone says it is -- to the point where I actively dislike using bear illusion because playing without FSI feels like i'm gimped.
  #23  
Old 05-28-2019, 08:05 PM
Jibartik Jibartik is offline
Planar Protector


Join Date: May 2015
Posts: 16,899
Default

Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
BB sucks Train central and packs of aggro all over the place. Pretty much have to have a decent group, and then there going a bunch of potential fangs. Oh, and the ZEM is shit. A duo/trio in kurns/guk will do way better.
train central lmao "lets go to upper guk" you're out of your element donny. I appreciate your love of guk, it is a wonderful zone, but you dont know how to level as a good race if you think its slower than grinding in a group in guk lol
  #24  
Old 05-28-2019, 08:15 PM
Cen Cen is offline
Planar Protector

Cen's Avatar

Join Date: Jul 2016
Posts: 2,233
Default

Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
yes, but every other race is interrupted by bash 100% of the time. that's the advantage of fsi. barbs are better anyway though because the are not slimey, scaled or obese.
It's only 100% from the rear, for all races including Ogres.

Non ogres will not be stunned around ~12% or so. Unless in the stun patch as of recent changed that but that was mostly to fix an issue with rear stuns. Maybe ill do a little video trial and count them.
__________________
  #25  
Old 05-28-2019, 08:16 PM
DMN DMN is offline
Planar Protector

DMN's Avatar

Join Date: May 2016
Location: My own special hell
Posts: 3,364
Default

Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
train central lmao "lets go to upper guk" you're out of your element donny. I appreciate your love of guk, it is a wonderful zone, but you dont know how to level as a good race if you think its slower than grinding in a group in guk lol
You don't have to worry about trains in upper guk unless you are humping a zone exit or the main path to lower guk. So don't pull/fight in those areas. Really complicated stuff..
  #26  
Old 05-28-2019, 08:59 PM
maskedmelon maskedmelon is offline
Planar Protector

maskedmelon's Avatar

Join Date: Nov 2011
Location: not far from here
Posts: 5,795
Red face

Quote:
Originally Posted by Cen [You must be logged in to view images. Log in or Register.]
It's only 100% from the rear, for all races including Ogres.

Non ogres will not be stunned around ~12% or so. Unless in the stun patch as of recent changed that but that was mostly to fix an issue with rear stuns. Maybe ill do a little video trial and count them.
If the bash lands, you're spell is interrupted over 9000% of the time. That does not happen to ogres.
__________________
<Millenial Snowfkake Utopia>
  #27  
Old 05-28-2019, 09:37 PM
Borak Borak is offline
Kobold


Join Date: Jul 2013
Posts: 122
Default

Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
If the bash lands, you're spell is interrupted over 9000% of the time. That does not happen to ogres.
Yeah, odds are you won't get stunned but you WILL get interrupted. As a bard and non-ogre, it freaking annoys me everytime some mob bashes my hand off the guitar. Not stunned, but gotta start that song again anyway
  #28  
Old 05-29-2019, 12:18 AM
Jibartik Jibartik is offline
Planar Protector


Join Date: May 2015
Posts: 16,899
Default

Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
You don't have to worry about trains in upper guk unless you are humping a zone exit or the main path to lower guk. So don't pull/fight in those areas. Really complicated stuff..
well we'll see which one of us is right come october [You must be logged in to view images. Log in or Register.]
  #29  
Old 05-29-2019, 01:59 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,324
Default

Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
yes, but every other race is interrupted by bash 100% of the time. that's the advantage of fsi. barbs are better anyway though because the are not slimey, scaled or obese.
That doesn't align to my experience. I'm fairly certain that I have seen a bash land on my troll SK but successfully channelled the spell I was casting. Perhaps I misread the situation, or am misremembering, but it doesn't seem a landed bash is an auto interrupt on non-ogres.
  #30  
Old 05-29-2019, 02:27 AM
Borak Borak is offline
Kobold


Join Date: Jul 2013
Posts: 122
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
That doesn't align to my experience. I'm fairly certain that I have seen a bash land on my troll SK but successfully channelled the spell I was casting. Perhaps I misread the situation, or am misremembering, but it doesn't seem a landed bash is an auto interrupt on non-ogres.
You have a point. If your channeling ability is maxed, it's possible to continue casting if you get bashed. Bards don't get channeling, so bash = interrupt always, it's sooo annoying.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:55 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.