#21
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Quote:
Customers urging companies like Sony to push something out faster or threatening to go to the next mmorpg is one of the big problems with pay to play mmorpgs today. It forces the company to use effort on satisfying the public that don't even know what they really want instead of staying true to their initial vision. | |||
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#22
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Quote:
You said it much more diplomatically than I ever could [You must be logged in to view images. Log in or Register.] | |||
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#23
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This is not really criticism on progress, it's just a request for information on how things are moving along, and an inquiry into what they might need help with. There are some things that could be improved, I'm sure, and possibly there could be a way to fund server costs for when EQ Live goes down and the influx of players will increase. After all, the big attraction here is not really that it's free. It's just that it's EQ as we remember it from the start.
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#26
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The difference on this server is probably that they're smart enough not to commit to timelines and put out a shitty product on an arbitrary date that Marketing set... Regards, Mg
__________________
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#28
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Quote:
Check yourself, man. | |||
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