Quote:
Originally Posted by JDFriend99
[You must be logged in to view images. Log in or Register.]
The root thing isn't a bug also. it was laid out around 2013 or so on blue. Was even backed by old info. They made non moving or non feared mobs take less DMG on dots to make you root them for full effect. This has been in place on green since day one.
|
Right but we were saying that apparently if a mob breaks root, and starts running at you (and thus taking less damage), it *still* takes less damage even *after* you re-root it. Meaning, all the remaining dot ticks are weaker, even though you rooted it again.