#21
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@yendor all content on p99 is trivial already
@solist Who gets to decide what the spirit of the game is? You? Devs? I raided at a high level from velious through depths of darkhollow across 2 servers in era. We never had guilds competing for content because there was always 1 top dog guild and 1 or 2 lesser guilds doing content an expansion or two behind. So the raid scene on blue violates the spirit of EQ to me so we should change it. Right? You don't get to decide what the spirit of the game is to all people. Everyone has their own thoughts an opinions on what the spirit of the game is and they can operate under those opinions with their actions within the context of 1 to 1 classic functionality. That's Everquest. EQ was always people pushing the envelope and seeing what new cheese strategy they could come up with, what ways could we break in the game this week after the most recent patch? Casuals that didn't raid in era probably had no idea that was happening at a high level but they had one thing in common with the high end raiders. They played in the exact same sandbox, by the exact same rules. Everything on p99 that has been changed to an unclassic state to preserve some perceived "spirit of classic everquest" is a joke. You can never experience what classic everquest was like unless you never played it to begin with, and even if that's the case you certainly won't experience classic everquest on any p99 server. There are so many things on p99 that were just blatantly made up and fabricated by the devs because they didn't have the code so those things were unknowable. Even some stuff that we've found crystal clear in era evidence of the devs won't change for whatever reason because they just continue to ignore it. Like the unclassic state of Sleeper's Tomb. This server, it's devs, it's raid scene, and the gm's are a joke. | ||
#22
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I'm not advocating for anything except to either complete the nerf from last year; and nerf all the items. Or undo the nerf.
Either is fine. But it's annoying that the nerf achieved zero, nothing changed. Not one intentional target of the nerf (raid item exploitation) was hit, we just moved on to different items. Finish the job, or undo it. | ||
#23
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I'm not sure why you're including the wands: I don't see any intent in the original changes to make instant click tagging expensive or impossible.
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#24
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Quote:
It was common for some mobs to come in frontloaded with 3-4 net clicks into them and not go onto the MT until the 4th mallet click. Wands have replaced nets directly, except with less usefulness. Flux staffs have replaced wands in higher aggro demand situations. | |||
#26
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#27
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Quote:
Anyone crying about that is clearly using these items as a crutch. Besides, you just claimed all the content is trivial, so the impact of nerfing the remaining items should be negligible.
__________________
Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
#28
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Quote:
We either need a cast time on flux staff in addition to the rest of the changes recommended in this thread or we need to roll the rest back. | |||
#29
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#30
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