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View Poll Results: Would you play on a permadeath server?
Yes 36 52.17%
No 33 47.83%
Voters: 69. You may not vote on this poll

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  #11  
Old 11-30-2021, 09:52 AM
eqravenprince eqravenprince is offline
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Originally Posted by Sabin76 [You must be logged in to view images. Log in or Register.]
So... would they still implement Cazic Touch on such a server?
Would anyone raid on such a server?
  #12  
Old 11-30-2021, 11:21 AM
Darkwulf58 Darkwulf58 is offline
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Can you imagine the pressure a healer would be under in a group?!
  #13  
Old 11-30-2021, 12:21 PM
starkind starkind is offline
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Originally Posted by Darkwulf58 [You must be logged in to view images. Log in or Register.]
Can you imagine the pressure a healer would be under in a group?!
none cuz its ur fault if u die and i'm only decreasing ur downtime [You must be logged in to view images. Log in or Register.] and i'm looting u if u die [You must be logged in to view images. Log in or Register.]

DA would be most OP spell tho
  #14  
Old 11-30-2021, 12:57 PM
Danth Danth is offline
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This type of challenge never seems like a good idea to me in a game like EQ. First time your internet hiccups or you have a power outage, you're starting over. Most folks would quit pretty early.

A couple of modified variants seem more practical in this type of setting. You could do a "permadeath" server with bind and rezzing disabled and your corpse stays dead when it dies, but your character still respawns in a new life at its start location with the opportunity to at least loot the gear off the old corpse. Alternately keep the normal game but with experience-rezzing disabled so as to at least give people a healthy respect for death.

Danth
  #15  
Old 11-30-2021, 02:54 PM
Nachtsuchen Nachtsuchen is offline
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>Get trained
>Die
GG. Lol
  #16  
Old 11-30-2021, 02:59 PM
Sabin76 Sabin76 is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
This type of challenge never seems like a good idea to me in a game like EQ. First time your internet hiccups or you have a power outage, you're starting over. Most folks would quit pretty early.

A couple of modified variants seem more practical in this type of setting. You could do a "permadeath" server with bind and rezzing disabled and your corpse stays dead when it dies, but your character still respawns in a new life at its start location with the opportunity to at least loot the gear off the old corpse. Alternately keep the normal game but with experience-rezzing disabled so as to at least give people a healthy respect for death.

Danth
I've thought a little about permadeath guilds and how spells like resurrection would fit in with them. My thinking was that you couldn't loot your corpse until you were res'd (and you could make it a non-XP res only, like you said).

Have also thought about forcing you to be in the same zone for that res (maybe forcing perma invis so you're like a ghost, essentially). Basically haunting your corpse until someone res' you.
  #17  
Old 11-30-2021, 02:59 PM
Tunabros Tunabros is offline
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why would anyone want to waste resource making a server like this

just delete your character manually when you die??
  #18  
Old 11-30-2021, 03:14 PM
unsunghero unsunghero is offline
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I would say mad props to any enchanter who can make it to max level on a perma death server, but if they exclusively charmed stuff in wide outside zones where they could space out to be safe from charm breaks it could be do-able, then only latency or personal pc problems would kill you

But if they charm soloed through dungeons where mobs con blue, and did that all the way to max level without dying once? Props for that
  #19  
Old 12-03-2021, 12:03 PM
Gustoo Gustoo is offline
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Enchanters can also be played without charming.
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  #20  
Old 12-03-2021, 12:35 PM
starkind starkind is offline
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dying to LD or game bugs on a permadeath server is my only hangup with this style of gameplay

I would let people cheat by pulling their netcards even if i would honor the system if LD didnt result in permadeath, maybe like a 1 week time out instead
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