#161
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#162
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#163
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#164
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Using the files from page 11? has caused the titanium-default stars to re-appear on my machine. I admit I have not read all pages since then if someone already reported, and there is a possibility it may be local to my machine.
Edit: actually the night blindness seems completely disabled on this machine entirely now. Presumably this is local? Danth | ||
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#165
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#166
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EDIT confirm, that's what it was, wrong dll variant. Thanks for the quick headsup. | |||
Last edited by Danth; 10-16-2019 at 11:13 PM..
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#169
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Trees in Emerald Jungle (and other Kunark zones, I suspect) are not lighting at all from worn/held light sources (ie, lightstone), regardless of distance. I noticed also the "leaves" of trees in old world zones are likewise un-lit, although in the case of the older-style trees the trunks do light up. In the older version that first introduced the lighting changes the trees were lighting up. Was this change an attempt to resolve performance issues in heavily-wooded zones? I don't want to call something a "bug" if it's by design, as I appreciate the difficulties you're facing at the technical side.
The zone is also so dark as to be effectively un-usable without some sort of vision buff, although this cannot be regarded as particularly important as this will presumably be impacted by forthcoming changes mentioned previously in-thread (ie, you said you'd be lightening some areas slightly to better match classic). I'm only mentioning this in the interest of providing too much feedback, rather than too little. I'll test it again once the new version is available. Danth | ||
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#170
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