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  #121  
Old 06-24-2014, 11:55 PM
Taminy Taminy is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
This is an argument you can't win, because they won't argue it. If they could force you to play in a 800x600 full screen UI with a single chat box, they would. And I'd still play it.
But that's not what the classic UI was. This was it if you pressed F10:

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I'm not sure why everyone thinks you could only use this:

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When you could also use the first one since launch.
  #122  
Old 06-24-2014, 11:56 PM
mwatt mwatt is offline
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Input for Haynar if he wants such. On the whole, I seem to be getting beat up a little bit more. 57 Iksar SK, well geared (for an Iksar) fighting blue giants.

Hmmm, I take it back. I need to give it more time before I say that. I hope it is ok to post impressions though. I don't have any baseline to compare to, other than "general feel".
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Last edited by mwatt; 06-25-2014 at 12:04 AM..
  #123  
Old 06-25-2014, 12:11 AM
Haynar Haynar is offline
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I have more tweaks in mind for AC. But currently working charm resists, chanter/shm/mage npc debuff ai, npc's charming pets, some pathing issues when target changes, a few mob speed tweaks, adding doors to los code checks.

H
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  #124  
Old 06-25-2014, 12:11 AM
zanderklocke zanderklocke is offline
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Denon's Bereavement (level 59 bard song) appears to no longer stun mobs.
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Last edited by zanderklocke; 06-26-2014 at 09:39 PM..
  #125  
Old 06-25-2014, 12:21 AM
Haynar Haynar is offline
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Why did I do the con color and target window changes?

They were on the master wish list to be more "classic". And I thought it would be fun to learn something new and figure out how to do. Thats how i have fun. Pretty sick huh? I am not the best or fastest coder. But I do try hard to get it right.

More fun to come.

H
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  #126  
Old 06-25-2014, 12:26 AM
Shiftin Shiftin is offline
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Haynar, which dev should i direct my "you're missing poison components in the world that are way late on the timeline" issues to? Apparently keeping a bug thread bumped didn't do it.
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  #127  
Old 06-25-2014, 12:31 AM
bahummut bahummut is offline
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Way to spend time working on useless stuff that doesn't matter for vel
  #128  
Old 06-25-2014, 12:32 AM
Ele Ele is offline
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Quote:
Originally Posted by Taminy [You must be logged in to view images. Log in or Register.]
But that's not what the classic UI was. This was it if you pressed F10:

[You must be logged in to view images. Log in or Register.]

I'm not sure why everyone thinks you could only use this:

[You must be logged in to view images. Log in or Register.]

When you could also use the first one since launch.
mandatory immediately with velious ui optional when it releases!
  #129  
Old 06-25-2014, 12:32 AM
Haynar Haynar is offline
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Quote:
Originally Posted by Shiftin [You must be logged in to view images. Log in or Register.]
Haynar, which dev should i direct my "you're missing poison components in the world that are way late on the timeline" issues to? Apparently keeping a bug thread bumped didn't do it.
I would keep bumping the bug thread, but no more than once a week. Nilbog would likely do the changes. He goes through bug threads usually. I am not set up to make those changes myself.
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  #130  
Old 06-25-2014, 12:34 AM
Haynar Haynar is offline
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Quote:
Originally Posted by bahummut [You must be logged in to view images. Log in or Register.]
Way to spend time working on useless stuff that doesn't matter for vel
But sometimes fun wins out, over boring useful stuff.

Just the way it is.

H
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