#1
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Mistmoore Vampire Level Drain
So, i was playing today and thought about re-loading my copy of Baldurs Gate back up. I started thinking about the vampires in that game. You could be this lvl 14 badass, killing a vampire and BOOM! Level 10.
So i told my guild about the idea for giving the vampires in MM a level drain ability. One person said that i should re-make EQ next (Jokingly i hope. lol) So the question is, would be giving a level drain ability to vampires when the kill you, you lose one level, be too much? Just an idea =D Also, i would love to here from a devs point of veiw (Or multiple!) | ||
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#2
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If the vampires in this game were able to drain levels, no one would ever fight them. Give them the ability to sap your stats for a time, sure. Complete level drain? No way in hell.
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Raell Kromwell
Aei' Desis (R.I.P.) Xegony | ||
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#3
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#4
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paper and pencil DnD did that. Ravenloft was pretty crazy for that. However even in the DnD online game DDO. They would only suck away your stats.
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#5
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yeah um EQ2 did a lvl drain on some vampire bosses though it was just a temperary debuff, to me the idea is old and not worth putting in EQ1 they are what they are.
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#6
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This is most definitively a rule set best kept to PnP RPG, with the amount of time I spent in Mistmoore and the Tenebrous Mountains on live, my toon would have been permanently level 1 >.<
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goblin janitor scowls at you, ready to attack. Looks like they would wipe the floor with you!
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#7
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#8
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Given that a level takes about 2-5 hours depending on your class and hunting style, I think it would be excessive for a mob to steal that much time from you.
But I could be crazy. | ||
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#9
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Greater Restoration > Level drain.
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#10
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The trains would be glorious
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Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||
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