#51
|
||||
|
Quote:
TMO will still kill their VP mobs once a week like they do anyway, but everyone else will have an even shot at the mobs every reset because every guild will have to prioritize raid encounters individually, and no guild (even TMO) can be everywhere at once. Aside from that, FTE policy also needs to be eradicated. It's not working now and it will be even more detrimental in Velious. | |||
|
#52
|
||||
|
Remove variance and allow training of poopsocks.
Please.
__________________
Quote:
| |||
|
#53
|
|||
|
Meh we just had a repop day and tmo still got most of the targets.
Fte isn't the problem so much as the training, socking, and lawyering that comes with it. If anything there needs to be a dynamic spawn system. For example trak pops and dies, his repop timer will be switched at random to 3 days( +/- 12, 24, 48, 96) randomly at time of death. That way no one knows which window the mobs on, and tracking mobs requires even more effort. Would make for more fair and less predictable spawns. Also no one ever addresses the fact that p99 is way over saturated with high end items due to an extended timeline, so maybe more variance and longer windows would benefit the server in the long run. | ||
|
#54
|
|||||
|
Quote:
__________________
Quote:
| ||||
|
#56
|
|||
|
Advocating poopsocking to increase your share....
It's the way of the world.
__________________
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue | ||
|
#57
|
|||
|
It'd be nice if we could play test these ideas and actually see what happens without making assumptions or hypotheticals. Velious is still a ways away, two weeks to try an idea out would be a drop in the bucket. I can understand that coding, recoding and uncoding that often would be a pain though.
| ||
|
#58
|
|||
|
too many players for this content.
__________________
Current Games:
Naw | ||
|
#59
|
|||
|
I read these responses and I can only shake my head sadly and chuckle. You're all so very dumb. lol
| ||
|
#60
|
|||
|
solution is simple, goto red if you wanna do content on project 1999.
__________________
Current Games:
Naw | ||
|
|
|