#31
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[You must be logged in to view images. Log in or Register.]
i never noticed how orc highway looks exactly like a zone-in from above. from the ground you can't get close enough to see this in my experience weird thing is on live they added a zone there eventually, but didnt open up the zoneline, they put a trap door there or something you had to click on oh wait thats because they revamped this zone completely? maybe that was it there's a name "rujarkian hills" on the og map around there. looks like they eventually used that name on a LDoN expedition | ||
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#32
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as of today this resource is now permanently up on my 2nd macbook during EQ sessions
thank you EQ Scout! | ||
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#33
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i cant stress how awesome it is to aerial view our beloved zones
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#36
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Quote:
__________________
Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
Quote:
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#39
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MUHHHHH FEELS
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#40
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Quote:
pic related: [You must be logged in to view images. Log in or Register.] https://steamcommunity.com/sharedfil.../?id=756788998 Take a look at this. It's the entire overworld of Zelda: Ocarina of Time ported into the Source engine for Team Fortress 2. | |||
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