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  #21  
Old 07-12-2014, 04:13 PM
pgerman pgerman is offline
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yea you didn't read it.
  #22  
Old 07-12-2014, 04:49 PM
Bazia Bazia is offline
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eq all about mobs popping at a time when 70% of the server cannot show up because they have normal employment hours
  #23  
Old 07-12-2014, 08:30 PM
Tradesonred Tradesonred is offline
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Not that i care one way or another

But one big pro of variance getting implemented is Lite not shitting up the forums with these threads anymore
  #24  
Old 07-12-2014, 11:16 PM
Gustoo Gustoo is offline
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I don't care

But simulated patch days (repop) that are spaced out roughly the same way patches were on live (same time span between repops) would be classic and is a great idea.

I think in between the simulated patch days, the mobs should spawn on the same timers that they spawned on classic.
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  #25  
Old 07-13-2014, 01:10 AM
R Flair R Flair is offline
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another one of these threads about a topic that has no place on a pvp server

didnt read
  #26  
Old 07-13-2014, 01:28 AM
mrproudbeard mrproudbeard is offline
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I'm sure THIS is the thread that's gonna change the gms minds
  #27  
Old 07-24-2014, 11:31 AM
Jib Jib is offline
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Quote:
Originally Posted by lite [You must be logged in to view images. Log in or Register.]
Random fights sparking throughout the week

All action is not restricted to a few hours per week

Fights will take place in more than just 2 zones


People will have to park their characters all over the World, not just KC and VP


One guild will not always have its max zerg numbers for every target


Opportunity for smaller guilds to place strong emphases on targets that interest them.


World bosses not so easily monopolized.


(not a troll, these are legit points from someone who has first hand experience in how variance makes EQ better.
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some really good points here
  #28  
Old 07-24-2014, 12:02 PM
Kergan Kergan is offline
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Another bad try, your FQ prowess decreasing every day.

HB stated clearly why he was pro-variance, it was a pure F Nihilum move having nothing to do with server health.

Which is the exact same reason you want it.
  #29  
Old 07-24-2014, 12:09 PM
Jib Jib is offline
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Quote:
Originally Posted by pgerman [You must be logged in to view images. Log in or Register.]
fat kids hiding behind 10v2 odds scared, they know what happens when the numbers/levels even out.



They lose.

Ksah only member in nilly that actually poses a threat. Every other member is a warm body and depends on massive numbers/ gear advantage. Been proven over and over on this server.





Must achieve 10 to one odds, and 3 year loot farming advantage before letting any sort of decent group pvp on server take place again.
heh ksah nothing special, enchanters are op
  #30  
Old 07-24-2014, 12:13 PM
Kergan Kergan is offline
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Yes, monk is a very underpowered class so I could see how an ench would appear OP'd to you.
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