#1
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Serious Threads : Pros of Variance
Random fights sparking throughout the week
All action is not restricted to a few hours per week Fights will take place in more than just 2 zones People will have to park their characters all over the World, not just KC and VP One guild will not always have its max zerg numbers for every target Opportunity for smaller guilds to place strong emphases on targets that interest them. World bosses not so easily monopolized. (not a troll, these are legit points from someone who has first hand experience in how variance makes EQ better. [You must be logged in to view images. Log in or Register.] | ||
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#2
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Totally random spawns would work better. For everything.
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#4
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Lite only wants variance so he can 5 box and kill uncontested mobs with 3 warm bodies
Move 2 resolved | ||
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#5
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#6
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Fact: variance is a way for blue guilds to compete since no PvP
Fact: this is a pvp server | ||
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#7
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#8
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There are so many people that want to play and would be available for PVP all the time, since that is what they desire above all. However, as Checkraise's post clearly explains this server only accommodates to the mass recruit model. | |||
Last edited by lite; 07-10-2014 at 04:23 PM..
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#9
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#10
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