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  #11  
Old 06-19-2018, 05:36 PM
skarlorn skarlorn is offline
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you're talking about the time it takes to kill a mob in relation to it's impact on overall leveling speed, which is absolutely impacted by downtime, etc.
  #12  
Old 06-20-2018, 11:34 AM
Jimjam Jimjam is offline
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So what your saying is Skarlorn made an otherwise overlooked contribution to the conversation. GJ leatherfoot.

Rune etched wurmfang + shield of falsehood until epic is the correct itemisation choice until epic. Gotta look good.
  #13  
Old 06-20-2018, 03:55 PM
Baler Baler is offline
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so much miss information.. *sigh*
especially by people who dont even have a level 60 shm.
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Told this to Rogean, Nilbog & Menden.
  #14  
Old 06-20-2018, 03:57 PM
Jimjam Jimjam is offline
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A lot of misinformation by people that don't even have a barb shaman.
  #15  
Old 06-29-2018, 12:41 PM
Frug Frug is offline
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Quote:
Originally Posted by Triiz [You must be logged in to view images. Log in or Register.]
Shaman damage cap isn't lifted at 20+ anymore.


These are the weapon damage caps that Demonstar55 said Live had, and Haynar thanked Demonstar55 for his input when he patched them. I'm not 100% sure all of them are exactly the same, but I know a monk can't get max damage from an IFS until 30+ and a 60 caster with a Rod of Annihilation is treated as if the weapon is 40/40.
Even the wiki isn't right. My 25 monk with a staff of battle has an alleged "30" damage cap, but he hits for more than 60 pretty frequently. He's hit into 100+, though not often.

Granted, he hits for 60 more often than anything else, but that's hardly the "cap". I don't think at 25 he gets any innate bonuses, right?
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  #16  
Old 06-29-2018, 01:56 PM
Legidias Legidias is offline
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The damage cap only relates to the damage added by the weapon. Dmg added via ATK buffs (including str) cause you to do moredmg
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