#211
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Quote:
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#212
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Seeing that statistic made me want to stay the hell away from those. Whatever they are.
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#213
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They are similar to EQ gnolls in appearance, but there is more to them then meets the eye. We will have traditional Gnolls as well though!
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#214
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Our sound guy Robert just posted a new track or two:
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#216
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#217
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[You must be logged in to view images. Log in or Register.]
Here's a small data set from the results of the public stress test. It was a really great test. Overwhelming positive feedback from everyone. Thanks to those who showed up! It was pretty laggy at the start but things progressively smoothed out as time went on.
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#218
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hmm whoops I goofed up the attachment on the last post I guess. hopefully this works
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#219
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Been a bit since any activity in here. But we've still been hard at work on the game! Here's some work I did last night on weapns, asigning different colors to them so they look either rusty or fine steel depending on the item.
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Last edited by Zukan; 05-31-2023 at 02:20 PM..
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#220
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Latest update just dropped for those interested. It's a double month update (April & May) so there is a ton of stuff. Loads of screenshots and tech infro-graphics
https://monstersandmemories.com/upda...l-amp-may-2023 [You must be logged in to view images. Log in or Register.]
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Last edited by Zukan; 06-05-2023 at 09:47 PM..
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