#21
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When classic features are chosen arbitrarily then the whole argument that developers here are trying to recreate a classic server is rendered null. While it's true that some features are technically "hard" to implement due to not having classic codebase and developer time being limited, this specific feature is clearly an easy fix. Of course, the world keeps spinning on P1999 as people give up but it's still nevertheless shitty to advertise as recreating classic and then arbitrarily deciding that a classic feature shouldn't be implemented because "pets are already too strong". Pets have undergone numerous nerfs since the start of the server - worst one being stealing XP. Allowing this classic feature now would only increase pet damage and make it easier for pets to steal XP. | |||
#22
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bump
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#23
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#24
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You do realize you are quoting nearly a 3 year old post right?
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#27
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Summoned pets DO hit harder if you give them a high-damage weapon. They just don't take weighted axes. Buddy's 16 mage pet was doubling cats in kerra isle for 61 with a deathbringers rod just 2 weeks ago.
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#28
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Like... Exp code?
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#29
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Quote:
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#30
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Quote:
Seems pets should also be able to dual wield these 2hers as well. [You must be logged in to view images. Log in or Register.]
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