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  #31  
Old 02-28-2014, 01:06 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Asap [You must be logged in to view images. Log in or Register.]
If you do research around the time that comment was made, the nerf already was in effect. I've played pet classes since April 2011, and it's been like that since then, at least
http://www.project1999.com/forums/sh...ce+patch+notes

Comment made 3/2011

Patch changes exp 10/2011

No. EXP changed. Meaning back then a pet with 2h and weighted axe meant a pet class could level way faster than they could if it were classicly introduced now with pets eating your exp inevitably due to DWing or wielding weighted axes and 2hs.

It's balanced now. Make it so. 2handers for DW and Weightes Axes for all pets.
Last edited by Daldaen; 02-28-2014 at 01:10 PM..
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  #32  
Old 02-28-2014, 01:22 PM
Asap Asap is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
http://www.project1999.com/forums/sh...ce+patch+notes

Comment made 3/2011

Patch changes exp 10/2011

No. EXP changed
Quote:
Rogean: Pets doing 50% of the damage to a mob will now take 50% of xp If ungrouped.
02/18/2010

http://www.project1999.com/forums/sh...ighlight=aggro

This is what i was referring too. It was never clarified to what "Classic pet experience distribution" means. Was it changed to the pet taking 75% experience instead of 50%? If that's the case, then my original argument stands. Pets are in no way overpowered, and have not been since the release of this project, or shortly thereafter
Last edited by Asap; 02-28-2014 at 01:58 PM..
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  #33  
Old 02-28-2014, 01:29 PM
koros koros is offline
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Quote:
Originally Posted by Asap [You must be logged in to view images. Log in or Register.]
02/18/2010

http://www.project1999.com/forums/sh...ighlight=aggro

This is what i was referring too. It was never clarified to what "Classic pet experience distribution" means. Was it changed to the pet taking 75% experience instead of 50%? If that's the case, then my original argument stands. Pets are in no way overpowered, and have not been since the release of this project
You obviously didn't see fire pets in action in 2009/10 here.
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  #34  
Old 02-28-2014, 02:00 PM
Asap Asap is offline
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Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
You obviously didn't see fire pets in action in 2009/10 here.
You are correct, I didn't. Edited my post.

Quote:
Pet Aggro has been adjusted further.
http://www.project1999.com/forums/sh...ighlight=aggro 2/20/11

Pet aggro nerfed, approx 1 month before I started here.
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  #35  
Old 04-09-2014, 03:44 PM
tristantio tristantio is offline
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Is the Weighted Axe fix difficult?

Do we need to find more proof/evidence of it's use in this timeline?

Or is this a custom p99 balance "fix" similar to Ivandyr's Hoop nerfs?

Would appreciately some closure here.
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  #36  
Old 11-01-2017, 02:36 PM
Bristlebaner Bristlebaner is offline
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Bump for classic goodness.
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  #37  
Old 11-04-2017, 07:41 PM
Buellen Buellen is offline
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sorry to side trak a little BUT

I could not find any evidence so far, but Does anyone remember that Enchanter pet animations would not take 2 handed weapons because they already had faster weapons during classic ERA?

Here you can give an enchanter animation rusty 2 hander or any 2-hander for that matter and they will use it. I do not remember this being the case during live classic time line and even after classic on my enchanter my animation would not use 2 handed weapons from my recollections.
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Last edited by Buellen; 11-04-2017 at 07:43 PM..
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