#11
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The correct way to log out will be to sit and click on the Camp button. This is the safest and best way to go about doing it as for those 30 seconds you will be present to react to any danger that may pop up.
If you instead typed in /Q or /LD, then you are still vulnerable for the time it would take for a Camp to run it's course, and if you have chosen to perform a /Q or /LD in an unsafe spot, then what you have experienced will be a risk that could have been avoided. Edit : /q isn't a log out mechanism, it's a client closure mechanism. No idea what exactly /ld would have originally been intended for, but the effects are very similar to the /q
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From the dark ages : Knights of Nemesis, Lords of Truth, Ordained, Project Eon, Council of Grey
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#12
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Quote:
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#13
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No it hasn't happened to me. I wouldn't expect a rez from a guide or GM because I was too impatient to log out of character select.
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Nexii Vanadis | Nexii's Erotic Adventures
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#14
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When you forceably disconnect a game client from a game server without telling the server you are doing so (/q, restart your computer, force close, etc.), the server doesn't know what happened because you didn't send it a message before you quit. Do not assume programs can always send out a message before they close.
That is why there is no information on the server side to determine what happened. The server simply noticed you are not sending back data packets, and it puts you into the linkdead state until you either start sending packets again, or the linkdead timeout occurs and the server kicks you. That is why /q or other forceable disconnects are dangerous, because you will still be logged into the server for the timeout period until it kicks you. This is why /camp exists. When you camp and go back to character select, you send a message to the server telling it you are logging out. If you had camped alive and saw your character was dead later, that would be visible to the GMs, as they have the log of you camping due to the message being sent to the server (assuming they log that). EDIT: For a bit more clarity, /q doesnt send a logout message to the server for gameplay balancing reasons. This is why camping takes 30 seconds. EQ would be too easy if you could log out at any time. This is because you could log out to prevent death, for example. Just pull mobs to a safe location, and logout right before you die. Then wait a few minutes for the mobs to path back. /q is mimicing a computer crash, force close, etc., so they file it under that same umbrella of a client disconnect that couldn't send a message, such as a computer reset.
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | ||
Last edited by DeathsSilkyMist; 06-23-2021 at 09:54 AM..
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#15
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Yeah, OP keep in mind that at the very least, GM's here are VERY fast and VERY liberal about body/items recovery from rotted corpses. "The customer service staff (GMs and Guides) will not assist players in any way in regards to this zone. This includes help for issues such as unrecoverable corpses (see your local Necromancer), or characters finding themselves stuck (see your local Magician), bugs, etc. - Gordon " Imagine them dropping the end game raid zone and our staff just saying "Do not contact us if you can't get your body for any reason"
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60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> | |||
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#17
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Ctrl+s to sit
Ctrl+x to initiate camp /ex to exit out of the client so you're not sitting in character select Its the best of both worlds and really the only way to quit for the night imho | ||
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#18
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Just get back to grinding man.. what's the problem here?
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#19
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/camp server And /camp desktop They log your character out to server select and desktop. They are both good. Quote:
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Last edited by Jimjam; 06-24-2021 at 12:27 PM..
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#20
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I'm a /camp desktop person. | |||
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