#31
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I don't think I've ever seen the critical hit damage announced to the area VS seeing the white damage match up. | |||
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#32
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#33
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Cycle last two targets is a huge one for me. Also, /rt and /tt although im not sure if they are classic or not...
__________________
"All we really lose is one Warrior."
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#34
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This used to be immensely more useful back when internet connections were slow and unreliable. You basically couldn't play any 3D game through the internet without good prediction built in the client. I seem to remember that the few first versions of Quake 1 had no prediction. You could play a deathmatch through a LAN with little difficulties (by then standards), but it was entirely unplayable through anything slower than that. You can see it, for example, when two characters run together on P99, the other character will not run very smoothly. He will warp around. That warp is when the server sends some information to the client which corrects whatever YOUR client had predicted given the other character's heading and run speed you've been notified of last. It is possible that the mana tick mismatch between the client and the server is due to some prediction bug. The client knows the current mana regen rate of the character and works with it. When the character attempts to cast a spell, the game state is refreshed on the client and it gets the actual server-side mana amount of the character. Maybe because Titanium is a very old client and EQEmu doesn't support its prediction as well as the more recent clients. | |||
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#35
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/pet feign before someone snitched - had great fun with it.
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#36
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They added extra 'correction' ticks to P99 because the client is expecting rates of HP and mana regen that are too high for the era P99 is in.
__________________
The Ancient Ranger
Awake again. | ||
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#37
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I wish I could better remember the game as it originally was, but I'm getting old. Yeah, I was wondering about the "Find" button too. Why is it even there if it doesn't work? Are they planning on implementing it later?
I do like the "Link" button too although I've not used it yet. I've only been on a week and have one character at level 5 at the moment so I don't have the money yet to buy anything, lol. (I know it shows that I joined a couple of years ago, but I'd made an account before I realized that I need the Titanium discs to be able to join the game. I only just got them a little over a week ago, lol.) | ||
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#38
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__________________
Lyrias - 26 Elven Magician < Auld Lang Syne>
Lyrio - 8 Troll Warrior < Auld Lang Syne > | |||
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#39
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#40
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You could zoom back then, indeed, in some of the F9 modes, but it wasn't the same as here. You couldn't really just play zoomed out (which is the whole point). | |||
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