#1
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Mob Push (Blue)
Mob push on (Blue) is classic.
Anyone who says otherwise is a slack jawed daffodil. Cant change my mind. | ||
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#2
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How was mob pushed changed? I haven’t played P99 in a year.
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#3
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Quote:
__________________
Daewen (Grandmaster) / Faedrith (Sorcerer) / Chonkapopolis (Beguiler) / Broo Scaredyou (Defiler) / Rodulation Modulation (Conjurer) / Gute Nacht (Bard)
<Gravity> | |||
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#4
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Is this for all mobs or just raid mobs (big mobs like ToV dragons)?
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#5
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I did notice doing king the other day an adept managed to gate being pushed by 4 melee and a pet, kind of shocked me.
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#6
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NPCs don't calculate for channeling. You can push them from one side of the zone to the other and they will still land whatever they're casting. Your only recourse is to stun, mez, bash/slam, or hope that your cumulative attacks trigger the small percentage to interrupt. Alternatively you can mana sieve them before 40% to prevent CH or 14%(?) to prevent Gate.
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#7
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Is the stun-situation present on blue classic?
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Frienda, Guild Leader of <Tunnel Trash>
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#8
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I remember when this patch went in, The cleric ghosts in karnor's were complete healing multiple times before people began to understand.
I think it's arguably more classic to have push interrupt spell casting the same way it does for players. But who am I..
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P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | ||
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#9
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Yeah I feel like this dynamic kills a lot of small group action, and 55+ mobs being immune to stuns just kinda puts you in a weird spot
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#10
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ain't just push, had mobs run several steps and complete a cast without even a channelling msg to indicate a check :notclassic:
also, sauce goose gander & etc., it seems way way too easy for player char to channel spells, esp with low skill. so mobs lolwtf don't even check channelling & players workin it easier than they should
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crabby old man playing 4000 year old goblin sim
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