Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 03-21-2013, 06:56 PM
agalig2 agalig2 is offline
Aviak


Join Date: Sep 2010
Posts: 74
Default Solusek B: Non-Shaman Kobolds should not be able to see invis

Hi,

You know, I don't know how to look at waybacked sites, so I could use some help. I remember when I played a recent Sony prog server (and perhaps on live, I don't know) that in Sol B, the only kobolds that will attack you when you are invisible are the shamans, or other magic classes. Regular kobolds (Solusek Kobolds, Greater Kobolds) DID NOT see invis, and would not attack you through it.

I could use some help digging up appropriate evidence. But yeah, quite a shock when I come into Sol b and casually stroll to a camp. I was never so pissed. Maybe pissed isn't the right word. I can't find the word. But I was it!


Sol B non-caster kobolds shouldn't be able to see invis.
Reply With Quote
  #2  
Old 03-21-2013, 08:59 PM
agalig2 agalig2 is offline
Aviak


Join Date: Sep 2010
Posts: 74
Default

Found this: http://www.eqmac.com/forums/viewtopic.php?t=6606

"Some NPCs, such as the Kobold Shamans in Nagafen's Lair, cast See Invisible on themselves and their allies; and this will make "sneaking down" into such areas more difficult and sometimes impossible."


This as opposed to what it is now, with mobs spawning with see invis.
Reply With Quote
  #3  
Old 03-21-2013, 10:16 PM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

http://everquest.allakhazam.com/db/npc.html?id=3265

Entry for greater kobold
Quote:
Feb 24 2000

much better to DOT them then to DD them as a druid. they can see through superior camo and invis alot, must be all the shamans around.
http://everquest.allakhazam.com/db/npc.html?id=3264
Post from the "a greater kobold" entry
Quote:
Apr 17 2000
Well on the comment of Kobolts, yep they are KOS and dont think invis will save you ethier EVERYTHING in sol b can see invis it is freaking annoying and sad but True...... Makes you want to Cry... =*(
also everything in sol b is KOS so what you got here is a KOS zone that can See invis!
Reply With Quote
  #4  
Old 03-22-2013, 01:08 AM
agalig2 agalig2 is offline
Aviak


Join Date: Sep 2010
Posts: 74
Default

I won't argue. But how come they spawn with see invis?
Reply With Quote
  #5  
Old 03-22-2013, 11:31 AM
Sundawg Sundawg is offline
VIP / Contributor

Sundawg's Avatar

Join Date: Nov 2011
Posts: 439
Default

Quote:
Originally Posted by agalig2 [You must be logged in to view images. Log in or Register.]
I won't argue. But how come they spawn with see invis?
Many (most) NPCs that see invisi do, its part of their innate properties/abilities.
Reply With Quote
  #6  
Old 03-22-2013, 01:19 PM
agalig2 agalig2 is offline
Aviak


Join Date: Sep 2010
Posts: 74
Default

Quote:
Originally Posted by Sundawg [You must be logged in to view images. Log in or Register.]
Many (most) NPCs that see invisi do, its part of their innate properties/abilities.
I was referring to the non-shaman kobolds.

You think its right that they spawn with see invis when they're non-magical and no one casts it on them?

I believe this is how it is currently, which I am bringing to the devs attention b/c it is NOT how I remember it being.
Reply With Quote
  #7  
Old 03-23-2013, 11:10 PM
Macarena Macarena is offline
Aviak


Join Date: Feb 2013
Posts: 50
Default

everything in solb is supposed to see invis, the reason is because solb was supposed to be the main high level dungeon before kunark and they wanted it to be very difficult

everything is correct on this server in regards to this

http://bcope1.www6.50megs.com/monk/guides/solb.html

"All monsters can see invisible, so corpse recovery can be a pain, plus you can't easily get to your destination without killing everything on the way."
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:27 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.