#111
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On the surface though, it just seems like the wizard will be better over the long haul. I feel like a wizard with good gear and all of their clickies will just be more fun and powerful. They also get noticable benefits from actually being geared, while my mage just puts on a focus item and runs around wearing a starter robe and little else. No joke, I am literally doing this right now, my mage at 44 is wearing a Sr. Purple Apprentice Robe and still killing blues at his level. I also am liking the fact that my wizard can zone and drop invis somewhere, and immediately be battle ready, while my mage needs a few moments to do anything. A mage caught without a pet feels like literal dog food. And then finally, as a wizard I can look forward to playing my fantasy in a raid later and actually launch lightning bolts at that terrifying dragon, as opposed to standing in the back and pooping out mod rods. Again I could be wrong but these are just the impressions I am getting. I admit I don't have any higher level experiences so I could be totally wrong. Please don't hurt me lols. | |||
Last edited by tadkins; 04-16-2021 at 09:33 PM..
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#112
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__________________
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#113
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But yup it was disappointing to find out I wouldn't really even be allowed to sic a buffed pet on a boss. | |||
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#114
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NK beetles to 23-24th After that your gonna need Jboots. I did SK treants till 39th after that, but will you take Qeynos and Druid ring faction hits. You dont need Jboots for Treants, plus wizards destroys treants, fire spells own them. Awesome loot an xp too, and only a 4 min spawn. Can take 1 treant till about 29th, then you can take both till 39th. Then quad guards EK or WK till 49th. Spirocs in TD till 51. Raptors in TD till 60. | |||
Last edited by NPC; 04-17-2021 at 10:00 AM..
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#115
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Lol anyone trying to monopolize all the guard spawns with a quad is a total ass
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#116
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Between the staff and SS clickies, soloing is really a lot easier. One can farm cash cows for days spending hardly any mana....
__________________
"I am somewhat preoccupied telling the Laws of Physics to shut up and sit down."
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#117
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__________________
"I am somewhat preoccupied telling the Laws of Physics to shut up and sit down."
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#118
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Enchanter Bard 3mage Necro is a better spread | |||
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#119
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The game is not played on 99 like it was in classic raiding because meleeDPS push the p99 meta.
In classic EQ, the warrior confronted the mob. The CHLoop established stability. There was a 30 to 60 second stabilization for establishing agro. THEN assist was called and it was full burn on the raid target. There was no early rogue/monk/ranger engage. Every single fight was a burn fight after a lengthy agro period for the tank. Raids engages were often aborted if the tank died in the agro building period, sometimes with all of the non clerics and nonMT in a room adjacent, so as to remove all risk of wipe due to an MT/CHLoop failure | ||
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#120
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Middle of the curve casters tend to fall behind as the server progresses (at least they did on blue).
On blue, for example, a typical lvl 50 rogue has his epic. An epic rogue does way more damage then his typical non-epic counterpart on green. But on Green the choice of rogue or wizard isn't really about melee vs caster...it is about poorly geared melee vs poorly geared caster, which the caster wins. Casters do get more powerful as they get better gear, but geared melee are far more powerful than their less geared melee counterparts. If I play my 60 chanter or 60 necro naked on blue there isn't much I can't do...try to do the same as a 60 war and you'll be noticeably poopier. Green would probably go the same way...if you let it sit in kunark/vanilla for another 10 years. | ||
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