#91
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Veeshan definitely broke 2k a few times, and Povar (where I played) came damn close. Those were both open at launch. But I agree player knowledge is the main factor. The gulf between the hardcore and casuals was way broader back then. Some people raced to 50 in three months, some people straggled along on a single character for *years* before hitting 50.
On p99, some people race to 50 in 3 *weeks*, and some people "straggle along" and hit fifty in a few months. The casuals of p99 can't help but be close to as good as the hardcore players were in classic, which really changes the way content is divided and consumed among the population. But GOD I miss CT pickup groups, I remember there being two full groups in each *corner* of the courtyard, pulling lizards and gorillas out of the temple. Or throwing a group together and navigating the maze and breaking into the pyramid. That just simply never happens anymore. | ||
Last edited by douglas1999; 04-10-2020 at 07:47 PM..
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#92
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#93
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Teal was created when Green's population was lower than it is now.
There is no substantive, logical argument against bringing Teal back. | ||
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#94
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wrong, most people were under level 10
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#95
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__________________
Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#96
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#97
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and if one group wiped, the other grp would usually toss out a rez to the cleric or port the cleric over and invis them to camp | |||
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#98
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Also what was your name and guild on Brell? (Fragged/Aikons here)
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#99
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#100
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CT is baaack place is flourishing again!
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