#1
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Pick my class for me please.
Sorry, this is a long as shit post. I've been reading some about the green server and weighing up if I'll switch over to play on it when it comes. But if I do, I need help with the part of the game which is hardest for me, and that's picking a damn class to play. I've done some thinking and made some notes but the thing is, I haven't played a bunch of the different classes in classic, so I don't know how they play. So maybe there's something that you (who has played those classes) could say to convince me one way or the other.
I'm never going to raid, so how good or bad a class is in a raid setting is not relevant to me at all. I'm also kind of turned off by the gear requirements of most melee classes. Things that I value: Utility: Variety of play style is important to me. Being able to fill multiple rolls and do different things. Having versatility to work in a group and also solo. Agility: Being able to move about and go to as many places as possible. SoW, Teleports, Feign Death, Invisibility, all those cool things that get you around the world quickly. I've broken it down like this: Quote:
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#2
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I'm the same. Been talking to Loramin (cause he's fucking awesome) about whether to roll Shaman or not.
It's down to Shaman, Monk, Enchanter, Magician, Necro. I'd like to say I'd go Necro over Magician because i think it's cooler, but the ease of Mage is really tempting. What' really offputting about it though is that the Epic probably wont ever happen and it's really redundant at max level. About all it has going for it is leveling fast. So that leaves Shaman Monk Necro Enchanter really. I think Monk is my favorite thanks to Reptox and that it was my first REAL character on P99 ( Idon't count my level 22 Barbarian Shaman). Had so much fun as an Iksar Monk as a new player on P99, following in Reptox's footsteps and stuff, being hated by everyone. But I think I'd like to do something different. Shaman is super useful, but I feel like it wont be super useful until Torpor. Loramin says otherwise so I'm thinking hard about it. necro I have no experience with but from what I've read it can be a soloing powerhouse with things like Charm undead and Fearkiting and stuff. And Feign death! Who doesn't love Feign death? Then obviously, Enchanter, for obvious reasons. It's a hard choice that's for sure. | ||
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#4
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Ranger if you're a badass who is also a masochist.
__________________
The Ancient Ranger
Awake again. | ||
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#6
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How is Shaman solo? The idea of being useless until 60 is crazy to me. The journey is the game. If I ever get a dude to 60 on this server I'll pack it up and quit playing lol. Quote:
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Last edited by sixteenmiles; 09-09-2019 at 11:57 AM..
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#7
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Enchanter is a lot harder now without the pet window.
Rangers got a significant buff and are, arguably, the most fun class to play in the game besides maybe monk. | ||
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#8
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Druid. Can quad, charm, group,etc. . Very versatile and still decent healer in classic. Bonus move - Lguk groups will love you if you charm the live side basilisk and bring it with you. Haste it and watch it out dps every melee class with a 10 second stun on top of that.
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#9
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I would love to write a big long essay about how versatile and powerful and subtle clerics are, but I don't really have time right now. Off the top of my head:
• Invis to Undead. In a zone of mostly undead, clerics have free access. Unrest, LGuk dead side, most of Kaesora...you can pop up at any camp spot you want to play. You can also cast it on others. With Sunskin at level 50 or 51, you can join forces with an invis class to double-invis both characters and waltz through almost anywhere undetected. • Pacify. If the spawn points are arranged right, and the mobs are blue, you can be a ninja. • Resurrect others...and yourself. • Multiple stuns. Prevent mobs from healing themselves or dispelling you. • Of course root, fear, blind, undead nukes, complete heal, strong HP buffs, yada yada • You can be an evil cleric. Secondly, you absolutely did not play your bard right. If you want to get hooked on bard, play one in a group. Look on the forums for how to play bards in groups. They make amazing pullers, too. They can also solo very scary outdoor mobs by fear-kiting or utilizing charm.
__________________
Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#10
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Last edited by sixteenmiles; 09-09-2019 at 12:37 PM..
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