#21
|
||||
|
Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
|
#22
|
|||
|
Cool glad to hear that.
He definitely had some really horrid AoE. I was sold on saying it was the tap but this whole mez thing has really messed me up. He's absolutely a mob that got messed with tons on their testing end and it locks shit out to admin level in the DB which I can't get (yet?). | ||
|
#23
|
|||
|
They may have beefed him up with some extra abilities in Velious when they added VS Remains to reduce the epic bottleneck for druids/rangers.
__________________
Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
|
#24
|
|||
|
I think its the fact the spawned version works differently.
I'll double trace my steps and phone this one up to the booth for sure. What a great mob tho if this is all correct. Let me be clear, I don't think this is going to made it so any guild can't kill this mob anymore nor is it my intention to grief anyone. My hope is after Velious has been stamped done and they're possibly ready to relaunch a near perfect progression server, this will be a part of it. | ||
Last edited by Nirgon; 10-22-2012 at 03:11 PM..
|
|
#25
|
|||||
|
http://thedruidsgrove.org/archive/eq/t-5378.html
From 2003, discussing differences between VS and VSR, one poster said he had a frontal cone AE which is why people need to be behind him. This person responded saying it was from ripos: Quote:
http://www.eqclerics.org/forums/show...nril+sathir%22 2000 post describing the encounter after trying to group in the pit: Quote:
| ||||
|
#26
|
|||
|
On live, during Kunark, we killed VS a number of times, and I don't recall him doing anything besides having the 1500 lifetap proc, which was extremely frequent.
I parsed the shit out of the spdat prior to and during Kunark, and while those sathir's mez/gaze/etc effects were in there, i think they were ultimately remains of testing and attempting to tune him. VS was a *very* easy fight once people learned that rune would block his tap from proccing. | ||
|
#27
|
|||
|
Also yes, he would riposte proc the lifetap, that's probably where the confusion is coming from.
| ||
|
#28
|
|||
|
At one point he had a 1500 ae tap with a limited range. I honestly was suprised on the tactics the first time i had seen him here. My experiences on live were he was more difficult than trak due to the health recovery. But this is when people who played is game were retarded.
| ||
|
#29
|
|||||
|
Quote:
__________________
Quote:
| ||||
|
#30
|
|||
|
All I can say is people definitely got out of his los and hid until it was time to engage.
I'll get to the bottom of this! And I specifically remember thinking "oh he had that to off set his lower hp so people couldn't so easily just zerg him down". LOL at the guy in that post, looks like a clueless noob to me. I'll also wager you this, he can't kill 3 people in 5 seconds here. I maintain his proc rate should be higher on non-runed targets (parse him please, probably takes a GM) and he should have an aoe. I'm not just trying to be a jerk here either, spamming rune on the tank should completely negate his ability to use the life tap. | ||
Last edited by Nirgon; 10-23-2012 at 12:48 PM..
|
|
|
|