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#1
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"In the early days of EverQuest, a cheater and designer waged a secret war from ..."
Just wanted to share this fun article with stories of EQ's early days:
https://www.pcgamer.com/in-the-early...-gaming-store/ It has great stuff like: Quote:
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
#2
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Funny you post this, just read the article myself. A fairly eye opening look at the early days.
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#3
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#4
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__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
#5
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The funniest part of this was at the end learning that that guy ended up working on New World, I'm surprised they even remotely cast him in a good light hahaha.
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They had to try and manually undo how fucked their economy was and then fucked up doing that and handed people absurd amounts of money. The economy, while not the only thing that wasn't working in New World, is easily the most important one haha. Not to mention, if I recall from the video, the economy exploits were some of the laziest, simplest kind of exploits. This dude put literally zero actual effort into identifying them, and for their software engineers to not build the backend to avoid some of them is laughable. Literally all you needed was a lag switch. You'd trade gold to someone, hit your lag switch, the backend registered the gold to the other person and never took it from you, repeat forever for infinite money. If you're bored: https://www.youtube.com/watch?v=F3ZMly9YAPA what a cluster fuck of a game, glad I never played it. | |||
Last edited by Kich867; 09-13-2022 at 11:43 AM..
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#6
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ouch
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#7
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I remember hearing about the duping exploits in New World. That game was chock full of other exploits too
I remember at one time they had a lot of their char data client side not server side, so people were hacking all sorts of stuff There was a way where they could put a link in chat and if you clicked it, it crashed your game too | ||
#8
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Another huge blunder was that, they essentially changed how XP worked, so everyone that played the game early got to max level in no time, anyone afterward has an extremely tedious grind up to max. Just a complete shit show of a game. It also doesn't help that it was originally meant to be a primarily PVP game about territory control, which sounded cool, but because it's Amazon and it had to be a "global phenomenon" they basically gutted all of the PVP out of it, tried to turn it into WoW in the last few months, and bungled the entire thing. | |||
#9
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I don't necessarily blame the dude in the article for the state of New World. It was pretty clear that the suits pushed this one out before it was ready. The dev team could have done so much more if they were given a bit more time, but they weren't.
I'm guessing that since it's not a subscription model, corporate felt like the hype was there to get a ton of game sales and didn't care about longevity after that. The most absurd part about the whole New World saga though was when some people refused to buy it because "it supports colonialism"...it's a game about finding a mystical island filled with undead that you kill not some freaking natives. So stupid. | ||
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