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  #31  
Old 11-11-2010, 04:43 PM
limit limit is offline
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Quote:
Originally Posted by mgellan [You must be logged in to view images. Log in or Register.]
And/or me [You must be logged in to view images. Log in or Register.]

Regards,
Mg
but does your package fix the bug 6971 mouse issues by incorporating the new Xinput2 support !? [You must be logged in to view images. Log in or Register.]

actually if you havent seen it... http://bugs.winehq.org/show_bug.cgi?id=6971 ... the Xi2 patch uploaded by Vitaliy worked fine for me for compiling an older source (there is a newer patch there too). This will fix your wine gaming mouselook issues! I think this will be made standard in Wine once xi2 has matured a bit.
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  #32  
Old 11-11-2010, 04:49 PM
mgellan mgellan is offline
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Quote:
Originally Posted by limit [You must be logged in to view images. Log in or Register.]
but does your package fix the bug 6971 mouse issues by incorporating the new Xinput2 support !? [You must be logged in to view images. Log in or Register.]

actually if you havent seen it... http://bugs.winehq.org/show_bug.cgi?id=6971 ... the Xi2 patch uploaded by Vitaliy worked fine for me for compiling an older source (there is a newer patch there too). This will fix your wine gaming mouselook issues! I think this will be made standard in Wine once xi2 has matured a bit.
Nope, I'll PM ya to get them on a site we can post a link to... -- Mg

EDIT: See the original posting for edits with URLs to .deb files
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Last edited by mgellan; 11-11-2010 at 06:30 PM..
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  #33  
Old 11-17-2010, 06:48 PM
Torqumada286 Torqumada286 is offline
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If we already have WINE we don't need to compile anything, right?

Torqumada
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  #34  
Old 11-19-2010, 06:20 PM
cadiz cadiz is offline
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Quote:
Originally Posted by Torqumada286 [You must be logged in to view images. Log in or Register.]
If we already have WINE we don't need to compile anything, right?

Torqumada
You still need the modified directx.c file with this line added to work:

pCaps->MaxVertexBlendMatrices=0x4;

I've built Fedora 14 x86_64 RPM packages of wine and the associated packages Fedora users out there, you can find it here:

http://funcamp.net/w/rpm/wine-1.3.6/

I believe you can just remove the existing "wine-core-1.3.6-1" and re-install the one I've built if you already have wine installed and it should work. I'll test them later this weekend or next week to verify.
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  #35  
Old 11-20-2010, 10:26 AM
Torqumada286 Torqumada286 is offline
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I don't have a dlls folder or a d3d9 folder, but I do have a d3d9.dll file listed under System 32 in my .Wine folder. However, gedit won't open the file. I've reinstalled Wine just to be sure and the same thing. So, what am I doing wrong?

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  #36  
Old 11-20-2010, 11:30 AM
Prefader Prefader is offline
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Not in your ~/.wine folder.

You need to download and compile wine with the patch explained in this thread.

On debian/ubuntu/etc:

sudo apt-get build-dep wine

sudo apt-get source wine

cd /usr/src/

and dive into the wine folder.

On Fedora and others . . . I have no idea.
Last edited by Prefader; 11-20-2010 at 11:34 AM..
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  #37  
Old 11-20-2010, 06:18 PM
cadiz cadiz is offline
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Moved to separate thread here:
http://www.project1999.org/forums/sh...ad.php?t=21734
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Last edited by cadiz; 11-20-2010 at 08:42 PM..
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  #38  
Old 11-20-2010, 07:37 PM
cadiz cadiz is offline
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Moved to separate Fedora guide thread here:

http://www.project1999.org/forums/sh...ad.php?t=21734

Thanks Mgellan for your informative thread
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Last edited by cadiz; 11-20-2010 at 08:43 PM..
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  #39  
Old 11-23-2010, 12:57 PM
tristantio tristantio is offline
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Hello,

On Ubuntu 10.10 64bit I was able to download wine-1.3.7 source, apply the latest xi2 patch (posted earlier in thread), compile, install and play - without any special directX modifications by simply opening the eqclient.ini file created during game install and setting all TRUE values to FALSE (before you load EQ this file only contains pixel shader options).

Started up EQ and it runs flawlessly in windowed or full screen.

To apply the xi2 patch to wine-1.3.7 source I had to use -F (fuzzy) option or I would receive hunk rejected errors.

The commands I used to apply patch and compile source were:

cd ~/wine-1.3.7/
patch -p0 -F5 --ignore-whitespace < xi2.patch
./configure
make depend && make
sudo make install

Much easier than modifying directX files (although I guess it is needed if you want the pixel shaders enabled)
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  #40  
Old 12-04-2010, 11:13 AM
Torqumada286 Torqumada286 is offline
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Quote:
One thing we need to do, since Wine is 32 bit, is to add all the stuff needed to compile a 32-bit app on a 64-bit OS. Fortunately yhis is pretty simple, open Applications/Accessories/Terminal and type in the following:

sudo apt-get build-dep wine
cd ~/wine
mkdir -p ./lib32
I get to this point and it doesn't seem to make lib32 in the file. Any ideas of what I might be doing wrong?

Torqumada
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