#381
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Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#382
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He's talking about the people who didn't put in work before the ban. They now feel entitled to uber lewtz when they didn't do dick before.
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#383
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Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#385
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Yendor, you know there was always room for an opportunistic guild to pick up kills without going full pooper. VD and BDA both did it at times in the past, and BDA has been doing it a fair bit in recent months.
Also the definition of raiding guild is kind of a silly point to make from either angle. The overwhelming majority of the mobs currently in game can be killed by almost any guild without much more than moderate numbers. Aside from probably Trak, Gore, Hoshkar and Nexona just about everything can have its 32k hit points knocked down without a whole lot of fanfare; ability to kill a mob isn't the real issue and never was. What made a guild a raiding guild was willingness to track and mobilize and/or camp out. | ||
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#386
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Yendor, thanks.
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#387
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#388
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#389
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I'm not part of the raid scene on this server and have pretty much given up because of the terrible top end problems, but something that occurs to me is that by denying the server Velious raid content you are making it easier for TMO to keep a stranglehold over raid content. (and thus likely RMT)
Or to put it another way, by doubling the amount of raid content you make it twice as hard for TMO to block everyone else. This is precisely why WOW had instances. I know a lot of people don't like them and enjoy the "competition". My experience is most people who prefer competition are the ones that are winning. I imagine it's not possible to instance dungeons, but if you were to do that all these problems will instantly go away. Heck, I might even come back and get the last 10 levels on my enchanter. | ||
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#390
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