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Old 01-28-2020, 07:43 AM
Gatorsmash Gatorsmash is offline
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Default Can we get a developer statement on the Ring of the Dead please?

During live it was clickable by non DE necro-SK's for large parts of its life prior to being removed. It's still DE necro--sk equipped only.

Can we get some info on when this will be fixed since it was a pretty big part of early classic?
  #2  
Old 01-28-2020, 08:11 AM
Cen Cen is offline
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Proof?
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Last edited by Cen; 01-28-2020 at 08:15 AM..
  #3  
Old 01-28-2020, 08:22 AM
Gatorsmash Gatorsmash is offline
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Quote:
Originally Posted by Cen [You must be logged in to view images. Log in or Register.]
Proof?
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This isn't even in contention, you can look up the changes on Lucy. It was patched a few times on live at launch, going from all-all clickable from inventory, no-drop from dropable. It didnt have a "finger" slot designation at launch which started the whole thing.
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Old 01-28-2020, 08:39 AM
DMN DMN is offline
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Quote:
Originally Posted by Gatorsmash [You must be logged in to view images. Log in or Register.]
Notsureifserious.jpg

This isn't even in contention, you can look up the changes on Lucy. It was patched a few times on live at launch, going from all-all clickable from inventory, no-drop from dropable. It didnt have a "finger" slot designation at launch which started the whole thing.
Lucy doesn't even have the first year or maybe even couple years of EQ changes in its database that I recall.
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Old 01-28-2020, 10:12 AM
Dolalin Dolalin is offline
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I did stumble across an spdat.eff changes summary that goes back into August 2001 the other day:

http://web.archive.org/web/200202050.../spdatch.shtml

Wayback Machine mangles the formatting, here it is raw. Nothing about Ring of the Dead, but I was also looking for an excuse to post this somewhere.

Code:
SPDAT Changes Page
For those not in the know, the spdat.eff file contains all the information regarding the various spells, songs and effects of Everquest. First to address the obvious question, "Can you alter the SPDAT file to make spells different?". Well I do not know, I doubt that VI would make it that easy to alter spell effects, but several peices of information can be found from looking within the hex code of the SPDAT file.
Now VI in the past has posted fake data to the file so any information found here is all speculative.
Well on with the changes.
Once VI stops doing the Patch of the Day I will post a finally alteration form pre-Luclin to post-Luclin.

01-23-02 (Checksum 29B863A3)
1. Amplification was altered to give it a working effect and was altered in the same way as Battlecry of the Vah Shir.
2. Atol's Spectral Shackles had its casting difficulty reduced.
3. Avatar had the duration locked to 6 minutes.
4. Battlecry of the Vah Shir was altered in an unknown way.
5. Beguiling Luminescence was added as an effect, it is a 12 second stun.
6. Beguiling Visage was altered in an unknown way.
7. Blazing Heat was added as an effect, it is a DD for up to 250 points.
8. Blood Bath was added as an effect, it is up to a 60 hit point tap.
9. Burning Pain was added as an effect, it is about a 2 minute DoT for up to 588 points.
10. Calming Visage was altered in the same way as Battlecry of the Vah Shir.
11. Chill of Unlife was altered in the same way as Battlecry of the Vah Shir.
12. Choking Spores was added as an effect, it is a 1 minute DoT for up to 570 points.
13. Clash of Will was added as an effect, it is a 5 second stun with 50 points of DD.
14. Cloak of the Akheva was altered in the same way as Battlecry of the Vah Shir.
15. Crippling Snare was added as an effect, it is a snare effect.
16. Dead Aim was altered in the same way as Battlecry of the Vah Shir.
17. Death Roll was added as an effect, it is a spin/stun.
18. Descending Might was added as an effect, it is a 6 second stun with up to 90 points in DD damage.
19. Desert Sending was added as an effect, it send the target to -1638 -1698 in Scarlet Desert.
20. Despair was altered in the same way as Battlecry of the Vah Shir.
21. Despairing Darkness was added as an effect, it is a 1.5 minute DoT/snare for up to 300 points.
22. Diminutive Stature was altered in the same way as Battlecry of the Vah Shir.
23. Drain Mana was added as an effect, it is a mana drain for up to 298 points of mana.
24. Eagle Eye was altered in the same way as Battlecry of the Vah Shir.
25. Energy Blight was added as an effect, it is an 825 hit point tap.
26. Enfeebling Shock was added as an effect, it is a 150 minute debuff to ATK, AC, and STA loss.
27. Enraging Blow was added as an effect, it lowers your hate by 700 points.
28. Entrapping Snare was added as an effect, it is a snare effect.
29. Enveloping Fog was added as an effect, it is a blinding spell.
30. Exodus had its casting time reduced by a factor or 10.
31. Falcon Eye was altered in the same way as Battlecry of the Vah Shir.
32. Familiar was altered in the same way as Battlecry of the Vah Shir.
33. Fiery Curse was added as an effect, it is a 5 minute fire resistance debuff for up to 37 points.
34. Fireblast was added as an effect, it is a DD for up to 160 points
35. Fist of Mastery was altered in the same way as Battlecry of the Vah Shir.
36. Focused Mind was altered in the same way as Battlecry of the Vah Shir.
37. Frenzying Blow was added as an effect, it lowers your hate by 950 points.
38. Frostcall was added as an effect, it is a DD for up to 120 points.
39. Fungal Vengeance was added as an effect, it is a 135 point DD.
40. Garzicor's Vengeance was altered in the same way as Battlecry of the Vah Shir.
41. Glamorous Visage was altered in the same way as Battlecry of the Vah Shir.
42. Greater Familiar was altered in the same way as Battlecry of the Vah Shir.
43. Harmonize was altered, it now should work same as Amplification and was altered in the same way as Battlecry of the Vah Shir.
44. Haunting Visage was altered in the same way as Battlecry of the Vah Shir.
45. Hawk Eye was altered in the same way as Battlecry of the Vah Shir.
46. Hawk's Eye Tonic was altered in the same way as Battlecry of the Vah Shir.
47. Horrifying Visage was altered in the same way as Battlecry of the Vah Shir.
48. Icy Claws was added as an effect, it is a 400 point cold based DD.
49. Ikatiar's Revenge had its duration set and in 6 ticks does 120 points of damage.
50. Illusion: Imp was altered in the same way as Battlecry of the Vah Shir.
51. Improved Familiar was altered in the same way as Battlecry of the Vah Shir.
52. Intellectual Advancement was altered in the same way as Battlecry of the Vah Shir.
53. Intellectual Superiority was altered in the same way as Battlecry of the Vah Shir.
54. Jolting Blades was altered in the same way as Battlecry of the Vah Shir.
55. Journey: Velious was added as an effect to allow the porting to and from the Great Divide.
56. Katta's Song of Sword Dancing was altered in the same way as Battlecry of the Vah Shir.
57. Koadic's Endless Intellect was altered in the same way as Battlecry of the Vah Shir.
58. Lesser Familiar was altered in the same way as Battlecry of the Vah Shir.
59. Lifeburn was altered, it had its duration increased to 36 seconds.
60. Lightning Surge was added as an effect, it is a 75 point DD.
61. Magical Monologue was altered in the same way as Battlecry of the Vah Shir.
62. Mana Flare was altered in the same way as Battlecry of the Vah Shir.
63. Mental Corruption was altered in the same way as Battlecry of the Vah Shir.
64. Minor Familiar was altered in the same way as Battlecry of the Vah Shir.
65. Mystical Aptitude was altered in the same way as Battlecry of the Vah Shir.
66. Nature's Recovery had its effect changed from a regen to an increase in healing over time.
67. Paralyzing Curse was added as an effect, it is a 20 point Attack tap.
68. Penetrating Roots was added as an effect, it is a 200 point DD and root.
69. Petrifying Fear was added as an effect, it is a 16 second stun.
70. Poisoned Web was added as an effect, it is a DoT/Snare of about 2 minutes and does 1800 points total.
71. Rag`Zhezum's Deathly Embrace was altered in the same way as Battlecry of the Vah Shir.
72. Rebuke the Dead was added as an effect, it is an undead only DD for up to 270 points.
73. Rod of Mystical Transvergance was altered in the same way as Battlecry of the Vah Shir.
74. Rotting Bile was added as an effect, it is about a 2 minute disease based DoT doing 735 points.
75. Savage Roar was added as an effect, it is a fear spell.
76. Servant of Bones is now spelled correctly.
77. Skeletal Curse was added as an effect, it mimics Ignite Bones.
78. Song of Sustenance was altered in the same way as Battlecry of the Vah Shir.
79. Spirit Leech was added as an effect, it is up to a 150 point hit point tap.
80. Spirit of Eagle was altered in the same way as Battlecry of the Vah Shir.
81. Storm of Ice was added as an effect, it is a DD for up to 325 points.
82. Storm of Lightning was added as an effect, it is a DD for up to 450 points.
83. Striking Vertigo was added as an effect, it is a Cancel Magic effect.
84. Stun Shock was added as an effect, it is a 4 second stun.
85. Stunning Strike had its knockback increased to 8 feet and now pushed up for 3 feet as well.
86. Summon Elemental Blanket was altered in the same way as Battlecry of the Vah Shir.
87. Summon Elemental Defender was altered in the same way as Battlecry of the Vah Shir.
88. Summon Phantom Chain was altered in the same way as Battlecry of the Vah Shir.
89. Summon Phantom Leather was altered in the same way as Battlecry of the Vah Shir.
90. Summon Phantom Plate was altered in the same way as Battlecry of the Vah Shir.
91. Taunting Blow was added as an effect, it lowers your hate by 450 points.
92. Tendrils of Madness was altered, its duration was reduced from 36 minutes to 36 seconds.
93. Terrifying Darkness was added as an effect, it is a 1 minute DoT/snare for 110 points.
94. The Nexus had its casting time reduced by a factor or 10.
95. Torturing Winds was added as an effect, it is a mana reducer and hit point DD.
96. Transon's Elemental Infusion was altered in the same way as Battlecry of the Vah Shir.
97. Transon's Elemental Renewal was altered in the same way as Battlecry of the Vah Shir.
98. Trickster's Augmentation was altered in the same way as Battlecry of the Vah Shir.
99. Unity of Fire was added as an effect, it is fire resistance buff for up to 35 points and a 35 point damage shield.
100. Venomous Blast was added as an effect, it is about a 2 minute disease based DoT doing 504 points. The disease basing is probably a soon to be changed error.
101. Vibrant Might was added as an effect, it is a 6 second stun with up to 100 points in DD damage.
102. Warder's Protection was altered in the same way as Battlecry of the Vah Shir.
103. Warsong of the Vah Shir was altered in the same way as Battlecry of the Vah Shir.
104. Wintercall was added as an effect, it is DD for 180 points.
105. Wrathful Strike was added as an effect, it is a DD for up to 200 points.

01-08-02 (checksum 4640FE86)
1. Blade DanceSK was renamed from BetaSsra. It is an effect that lowers dex.
2. Crippling Claudication had its duration increased to 6 minutes.
3. Degeneration had its duration increased to 6 minutes.
4. Mark of Retribution had the amount of its effect altered. It now is -15 when it was +15 before.
5. Nature's Melody was added as an effect. It is an AGI/STR/AC and attack speed buff.
6. Sacred Barrier corrected the spelling in the text other people see, "invulnerable" is now correct.
7. Song of the Deep Sea's had its spell effect and gem icon altered.
8. Succussion of Shadows had its duration increased to 6 minutes.
9. Talisman of the Beast was altered. It has an AoE range of 100 feet.
10. Torrent of Fatigue had its duration increased to 6 minutes.
11. Torrent of Hate had its duration increased to 6 minutes.
12. Torrent of Pain had its duration increased to 6 minutes.
13. Trickster's TormentSK was renamed from Proc Text1. It is a grimling effect similiar to the Trickster's Augmentation proc.
12-20-01 (checksum 79A62107)
1. Bind Affinity was added as an effect. This was to facilitate the function of the various soulbinders.
12-18-01 (checksum 673DA9ED) Still compiling the list, were over 400 changes to the SPDAT
11-07-01 (checksum B2247D0A)
1. Aegis of Bathezid has had its duration locked to 25 minutes.
2. Circle of Surefall Glade was added as a 29th lvl druid spell. This is a group port to -209,-391 in Surefall Glade.
3. Cobalt Scar Gate was added as a 39th lvl wizard spell. A personal port to the Dragon Ring.
4. Feast of Blood apeears to have had its stacking code changed.
5. Great Divide Gate was added as a 34th lvl wizard spell. A personal port to the Dragon Ring.
6. Protection was added as an effect. Due to its überness, it is probably fake data.
7. Ring of Cobalt Scar was added as a 39th lvl druid spell. A personal port to the Dragon Ring.
8. Ring of Great Divide was added as a 34th lvl druid spell. A personal port to the Dragon Ring.
9. Ring of Surefall Glade was added as a 19th lvl druid spell. This is a personal port to the same loc as the Circle version.
10. Ring of Wakening Lands was added as a 39th lvl druid spell. A personal port to the Dragon Ring.
11. Screech had a duration added of 5 seconds.
12. Strike of the Chosen has had its ranged increaded to 100.
13. Thunder Strike was added as an effect. It does up to 263 points of damage plus a stun effect.
14. Translocate: Cobalt Scar was added as a 49th lvl wizard spell. It takes you to the Dragon Ring in Iceclad. Small Portal Fragements are required and probably the Tooth component by each member.
15. Translocate: Great Divide was added as a 49th lvl wizard spell. It takes you to the Dragon Ring in Iceclad. Small Portal Fragements are required and probably the Tooth component by each member.
16. Translocate: Iceclad was added as a 49th lvl wizard spell. It takes you to the Dragon Ring in Iceclad. Small Portal Fragements are required.
17. Translocate: Wakening Lands was added as a 49th lvl wizard spell. It takes you to the Dragon Ring in Iceclad. Small Portal Fragements are required and probably the Tooth component by each member.
18. Wakening Lands Gate was added as a 39th lvl wizard spell. A personal port to the Dragon Ring.

10-23-01 (checksum C4F43FB5)
1. Abolish Enchantment was altered. The range was increased from 200 to 250. It was also giving more Abolishing ability.
2. Aegis of Bathezid was added as an effect. It is a 25 point damage shield.
3. Conglaciation of Bone was added as a 55th lvl Necromancer spell. It is the same as Chill Bones except the Illusion: Skeleton was removed.
4. Dementing Visions was added as a 58th lvl Enchanter spell. Upgrade to Dementia causing up to 675 points of damage.
5. Divine Barrier had a range component added, but still self only.
6. Feast of Blood was altered. The range was increased from 20 to 100.
7. Flowing Thought III now adds three to mana instead of nothing to mana.
8. Harvest Leaves was added as an effect. It summons item number 2671, what ever that is.
9. Illusion: Halfing was spellchecked finally to Illusion: Halfling.
10. Incinerate Bones was added as a 44th lvl Necromancer spell. It is the same as Ignite Bones except the Illusion: Skeleton component has been replaced with a stun.
11. Kylie's Venom was added as an effect. It is a 450 poison DoT with snare effects.
12. Maelstrom of Electricity has had its mana cost increased to 475 and it appears the stacking code has changed.
13. Quivering Veil of Xarn was altered. It appears the stacking code was changed.
14. Screech, an owlbear ability, had its stun time decreased to 7 seconds from 12, but the damage was increased from 31 to 65 points. Its stacking code appears to have been changed also.
15. Storm Strength was added as an item effect as well. It appears to increase strength from 10 to 35 points.

10-08-01 (checksum 4CD41295)
1. Abolish Enchantment was altered, the range was changed from 100 to 200.
2. Contraction, an item effect, was altered, target was changed from All to Self.
3. Dead Men Floating was altered, had the Area of Effect range adjusted.
4. Feast of Blood was altered, it appears the stacking code was changed.
5. Gangrenous Touch of Zum`uul was added as a 60th lvl Necromancer spell, 720 hit point drain spell.
6. Maelstrom of Electricity was added as a 60th lvl Magician spell, 695 target Area of Effect Rain spell.
7. Song of the Deep Sea's was altered, it appears the stacking code was changed.

9-25-01 (checksum 13CC2924)
1. Boneshear was added as an item effect, it summons up a bone chip. On test this is on a dagger found in Chardock.
2. Call of Fire was altered, it appears the stacking code was changed.
3. Call of Sky was altered, it appears the stacking code was changed.
4. Celestial Aura was removed, it was a 59th lvl Cleric spell.
5. Curse of the Spirits was altered, it appears the stacking code was changed.
6. Dead Men Floating was added as an additional 49th lvl Necromancer spell, it is a group version of Dead Man Floating.
7. Divine Might was altered, it appears the stacking code was changed.
8. Knight' Blessing was added as an item effect, it cures 180 points of damage.
9. Lightning Call was added as an additional 19th lvl Druid spell. It does up to 122 points of damage plus a stun.
10. Prime Healers Blesssing was added as an item effect, it cures 750 points of damage over 5 real time minutes.
11. Shroud of Death was altered, it appears the stacking code was changed.
12. Shroud of Undeath was removed, it was a 59th lvl Cleric spell.
13. Song of the Deep Sea's was altered, it appears the stacking code was changed.
14. Vampiric Embrace was altered, it appears the stacking code was changed.

9-11-01 (checksum B678437A)
1. Call of Earth2 was renamed from Call of Earth.
2. Crission`s Pixie Strike was altered, it appears the stacking code was changed.
3. Curse of the Spirits was altered, it appears the stacking code was changed.
4. Dazzle was altered, it appears the stacking code was changed.
5. Disjunction was altered, it appears the stacking code was changed.
6. Enthral was altered, it appears the stacking code was changed.
7. Entrance was altered, it appears the stacking code was changed.
8. Essence Drain was added as an effect. It appears to be an 80 mana tap.
9. Essence Tap was added as an effect. It appears to be an 80 hit point tap.
10. Fascination was altered, it appears the stacking code was changed.
11. Glamour of Kintaz was altered, it appears the stacking code was changed.
12. Harpy Voice was altered, it appears the stacking code was changed.
13. Kelin`s Lucid Lullaby was altered, it appears the stacking code was changed.
14. Lawrence's Uberity had the effects altered, though this spell is most likely a bogus one based on the überness of it.
15. Melodious Befuddlement was altered, it appears the stacking code was changed.
16. Mesmerization was altered, it appears the stacking code was changed.
17. Mesmerize was altered, it appears the stacking code was changed.
18. Mistmoore Charm was altered, it appears the stacking code was changed.
19. Rapture was altered, it appears the stacking code was changed.
20. Song of Twilight was altered, it appears the stacking code was changed.
21. Time Out was altered, it appears the stacking code was changed.

8-22-01 (checksum 544867EB)
1. Aura of Black Petals, an effect for a PoM item, was adjusted. It had it's targetability changed from All to Self.
2. Aura of Green Petals, an effect for a PoM item, was adjusted. It is supposed to protect against poison, but the data was incorrectly formatted and it's targetability has also changed from All to Self. It also appears some stacking code was adjusted.
3. Levitate was altered, it appears that the stacking code was changed.
4. Nildaar's Storm of Locusts was added as an item effect. Magic based snare of 11% to 55% and a DoT of 75 points a tick for 10 ticks.
5. Togor's Insects was made unavailable to Beastmasters, it was available at 50 before.

8-14-01 (checksum 740513EB)
1. Acting Cold Resist I was adjusted. It appears the stacking code was changed.
2. Acting Cold Resist II was adjusted. It appears the stacking code was changed.
3. Acting Poison Resist I was adjusted. It appears the stacking code was changed.
4. Acting Poison Resist II was adjusted. It appears the stacking code was changed.
5. Alacrity was made available to Beastmasters at 60, it was unavialable before.
6. Aura of Green Petals, an effect from a PoM item, was adjusted. It now appears to have been broken and does not add any poison resistance bonus anymore.
7. Aura of White Petals, an effect from a PoM item, was adjusted. It appears the stacking code was changed.
8. Blizzard Blast was made available to Beastmasters at 59, it was unavialable before.
9. Cannibalize III was made easier to cast.
10. Celestial Cleansing was made easier to cast.
11. Celestial Tranquility was adjusted. It appears the stacking code was changed.
12. Chloroplast was made available to Beastmasters at 55, it was unavialable before.
13. Circle of Summer was adjusted. It appears the stacking code was changed
14. Counteract Disease was made available to Beastmasters at 49, it was unavailable before.
15. Cure Disease was made available to Beastmasters at 9, it was unavialable before.
16. Cure Poison was made available to Beastmasters at 15, it was unavialable before.
17. Death Peace was made easier to cast.
18. Deftness was made available to Beastmasters at 53, it was unavialable before.
19. Drowsy was made available to Beastmasters at 22, it was unavialable before.
20. Endure Cold was altered, it appears the stacking code was changed. It was made available to Beastmasters at 9, it was unavailable before.
21. Endure Fire was made available to Beastmasters at 15, it was unavialable before.
22. Endure Magic was made available to Beastmasters at 39, it was unavialable before.
23. Endure Poison was altered, it appears the stacking code was changed. It was made available to Beastmasters at 22, it was unavailable before.
24. Envenomed Breath was made available to Beastmasters at 39, it was unavialable before.
25. Flash of Light was made available to Beastmasters at 9, it was unavialable before.
26. Fleeting Fury was made available to Beastmasters at 15, it was unavialable before.
27. Flowing Thought V was adjusted. It appears the stacking code was changed
28. Force was made easier to cast.
29. Frenzy was made available to Beastmasters at 49, it was unavialable before.
30. Gift of Magic was adjusted. The end of duration text was changed.
31. Greater Healing was made available to Beastmasters at 57, it was unavailable before.
32. Healing was made available to Beastmasters at 39, it was unavailable before.
33. Health was made available to Beastmasters at 52, it was unavialable before.
34. Incapacitate was made available to Beastmasters at 56, it was unavialable before.
35. Inner Fire was made available to Beastmasters at 9, it was unavialable before.
36. Invigor was made available to Beastmasters at 49, it was unavialable before.
37. Invisibility was made available to Beastmasters at 49, it was unavailable before.
38. Light Healing was made available to Beastmasters at 22, it was unavailable before.
39. Listless Power was made available to Beastmasters at 49, it was unavialable before.
40. Minor Healing was made available to Beastmasters at 9, it was unavialable before.
41. Nullify Magic was made available to Beastmasters at 58, it was unavailable before.
42. Protect was made available to Beastmasters at 49, it was unavialable before.
43. Psalm of Purity was adjusted. It appears the stacking code has changed.
44. Raging Strength was made available to Beastmasters at 49, it was unavialable before.
45. Resist Cold was altered, it appears the stacking code was changed.
46. Resist Poison was altered, it appears the stacking code was changed. It was also made available to Beastmasters at 54, it was unavialable before.
47. Resistant Skin was adjusted. It appears the stacking code has changed.
48. Resurrection Effect was adjusted. It appears the stacking code has changed.
49. Resurrection Effects was adjusted. It appears the stacking code has changed.
50. Scale Skin was made available to Beastmasters at 15, it was unavialable before.
51. Sense Animals was made available to Beastmasters at 15, it was unavialable before.
52. Shifting Shield was made available to Beastmasters at 56, it was unavialable before.
53. Shrink was made available to Beastmasters at 30, it was unavialable before.
54. Sicken was made available to Beastmasters at 15, it was unavailable before.
55. Spirit of Bear was made available to Beastmasters at 22, it was unavialable before.
56. Spirit of Monkey was made available to Beastmasters at 39, it was unavialable before.
57. Spirit of Ox was made available to Beastmasters at 39, it was unavialable before.
58. Spirit of Wolf was made available to Beastmasters at 30, it was unavialable before.
59. Spirit Sight was made available to Beastmasters at 30, it was unavialable before.
60. Spirit Strength was made available to Beastmasters at 30, it was unavialable before.
61. Spirit Strike was made available to Beastmasters at 30, it was unavialable before.
62. Splintering Shards, a cold debuff item effect, was adjusted. It appears the stacking code was changed.
63. Strenght of Stone was made available to Beastmasters at 54, it was unavialable before.
64. Strengthen was made available to Beatsmasters at 15, it was unavailable before.
65. Summon Companion was made available to Beastmasters at 39, it was unavialable before.
66. Summon Drink was made available to Beastmasters at 22, it was unavialable before.
67. Summon Food was made available to Beastmasters at 30, it was unavailable before.
68. Tainted Breath was made available to Beastmasters at 22, it was unavialable before.
69. Talisman of Altuna was made available to Beastmasters at 58, it was unavialable before.
70. Talisman of Shadoo was adjusted. It appears the stacking code was changed.
71. Torgor's Insects was made available to Beastmasters at 50, it was unavialable before.
72. Torpor was adjusted. It appears the stacking code was changed.
73. Turtle Skin was made available to Beastmasters at 30, it was unavialable before.
74. Ultravision was made available to Beastmasters at 51, it was unavailable before.
75. Venom of the Snake was made available to Beastmasters at 52, it was unavialable before.

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  #6  
Old 01-28-2020, 12:20 PM
Erati Erati is offline
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Aura of Black Petals, an effect for a PoM item, was adjusted. It had it's targetability changed from All to Self.
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  #7  
Old 01-28-2020, 12:28 PM
Kalamurv Kalamurv is offline
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Haha I noticed that one to. I had all but the magic resist flower late velious on but I don't think I ever once tried casting on another person.
  #8  
Old 01-28-2020, 01:10 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
Aura of Black Petals, an effect for a PoM item, was adjusted. It had it's targetability changed from All to Self.
Can confirm this one from personal experience
  #9  
Old 01-28-2020, 01:42 PM
Cen Cen is offline
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Join Date: Jul 2016
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Is it too late for me to come back on TC with YES IM SERIOUS BOI
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