#71
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#72
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i want to skip class and tell my mom i went, then dial up the 28.8K, waiting 1 minute or longer for the initial EQ character login, listening to the hard disk drive needle chug away reading my bits as I sit another day in just a robe i got for Christmas 2 years ago.
Pecking away at the key board, I type /who all friend, and follow up with a gusto, /who all guild, before I say something witty like "Hi all" in gchat to people -- people decades older than me, who are supposed to be at work or are working allegedly. I want to be like them. I am them. I strengthen my primary arm and look at the flat tube that has become my WASD arm while I listen to the UPS guy and postal service man deliver mail and probably kiss girls at nighttime... It's a long run from Qeynos to High Hold Keep to see if there are any spots in the goblin groups, but it was important I went back to train at my Guild Master. The monk guild needs me to train my body and mind so I can defend against a truly important foe - the ability to speak to another human. I can take some time to stretch while AFK running on the West Karana shoreline .. but how am I going to learn to tinker if I'm not a gnome? Why doesn't my dad talk to me? Someone picks up the phoneline and the screen goes black, "You have been disconnected" Maybe a quick hot pocket will warm my belly since I don't know how to properly cook eggs until 20 years later when I see Gordon Ramsay on a strange thing called You Tubes... | ||
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#73
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#74
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#75
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#76
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Charm is a complicated spell on the client side, because think about what the client has to do to facilitate an NPC charming a player for instance. In the classic client this disabled movement and chat controls, disabled mouse clicks for all UI elements, and put the client under control of the server for movement etc. I would fully expect Charm on the client side to be very complicated. But I would expect most of that complication to be related to NPCs charming the player.
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#77
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Now if your objection is to Seal Team being the only guild with access to Sleeper's Tomb (and Veeshan's Peak for almost a year before that) then your objection is with the original game design, not with Green. | |||
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