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  #11  
Old 02-05-2014, 03:34 PM
Cookiefist Cookiefist is offline
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My merbs are pathing through walls after i nuke once to 20% @ lowerguk on bridge. =(
  #12  
Old 02-05-2014, 03:41 PM
nilbog nilbog is offline
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Fixes for these issues are complicated. Continue to post constructive feedback and this will continue to improve.
  #13  
Old 02-05-2014, 03:41 PM
Haynar Haynar is offline
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Will have a fix later. Geesh.

The fix for mobs going in circles was always to add more pathing nodes. Its also dependent on ppl to bug report and not exploit pathing.

Based on too much exploiting, this made it necessary to tackle the beast of a pathing code.

H
  #14  
Old 02-05-2014, 04:01 PM
Sinestria Sinestria is offline
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Does this "ping-pong" fix only apply to Chardok or other zones also? Yeti caves in DL are loaded with this
  #15  
Old 02-05-2014, 04:05 PM
Haynar Haynar is offline
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Will test yeti caves too. Should fix them too. Trying to get the fix to cure all the ping pongs.
  #16  
Old 02-05-2014, 04:18 PM
Burrito Burrito is offline
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Looked like mobs were bouncing up and down and then proceeded to walk into a wall to start beating on the DA cleric. I'll try to start recording some behavour.
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  #17  
Old 02-05-2014, 04:19 PM
triad triad is offline
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working as intended no more AE groups
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  #18  
Old 02-05-2014, 04:21 PM
Juevento Juevento is offline
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Quote:
Originally Posted by triad [You must be logged in to view images. Log in or Register.]
working as intended no more AE groups
/agree

Sorry if you guys selling PL slots can't make your rent checks this month. I'm sure you'll find some other scam.
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  #19  
Old 02-05-2014, 04:24 PM
Burrito Burrito is offline
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Well- let's at least fix the pathing so pullers (AoE or actual groups) wont be getting hit by mobs in the walls. Then just lobby to ban AoE pulling in another thread.
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  #20  
Old 02-05-2014, 04:35 PM
Haynar Haynar is offline
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So thats what ae groups do? Selling PLs? Well. Hmmmm.
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