#1
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Shadow Knight starting stats for Dark elfs, Iksars and Erudites
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Last edited by dredge; 12-12-2012 at 08:13 PM..
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#2
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even them all out, 10 points sta OR str is meaningless even with darkforge armor
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#3
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p1999 wiki has the answer to this, check it out under class section
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#4
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you are not supposed to do dmg as a shk, therefore no STR needed and there is tons of str gear out there anyways
sta is an option but id prefer full dex since ull need those procs to keep aggro as a tank since u picked shk to play a tank, rite?
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Mitic<Transatlantic Nihilum> | ||
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#5
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Quote:
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#6
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As to the main question: the P99 Wiki knows a lot about SK's http://wiki.project1999.org/index.ph...Creation_Guide
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#7
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Your life-steal self-buff I'd assume procs plus whatever weapon you might wield.
http://wiki.project1999.org/index.php/Vampiric_Embrace
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#8
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Dex is almost as common as STR. In fact in Kunark you will usually see both STR and DEX on your upgrades. As a tank you are all about AC and hitpoints.
Also Dex provides diminishing returns after a certain point so as you upgrade to more gear with dex in it you will start to feel like point in dex were wasted points. | ||
Last edited by guineapig; 03-15-2011 at 11:28 AM..
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#9
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Quote:
If AC was working properly here (I heard it wasn't working liek it does on live) then going straight Agility for any race would be a primary stat. AC > All when playing an SK, and Agility affects that, and is also one of the hardest stats to max out as an SK. It's going to give minimal returns right now, but at higher level a difference would be noticed. After that, Stamina dump until you're out of points. Another standard build would be (assuming you have spent points to raise your Agility to 75 if it isn't already...THIS IS NOT AN OPTION, you suffer a mitigation penalty if you are under 75 Agility) Stamina>Strength or an even split between the 2 works out pretty well. Rule of thumb if you don't want to be labeled a total moron...never put points into Dex, Int, Wis, Cha. Most people would say to go Ogre for the frontal stun immunity, but then the issue of getting stuck in dungeons comes about. They also look pretty dumb. Dark Elf for Ultravision is pretty baller, and a personal favorite. High Agility and Intelligence to start also makes them good. Being able to Hide at lower levels until you get FD can also come in handy. The Regeneration from a Troll is usually enough to entice people to make one, but they also run into the tight quarters problem, and 6 extra HP/tick...or whatever it is...doesn't make a huge difference in short duration fights when mobs are hitting hard and fast. Iksar benefit from a slight innate AC boost (the bread and butter of the SK stats) and some Regeneration. Come Kunark, Iksar also have it easier than everyone else when it comes to questing for Greenmist, though Innoruuk's curse may be a bit harder to obtain since everyone hates them. Erudite and Human really aren't worth playing. They can't see in the dark, have shit for starting stats, and have no nifty racial stuff to make up for it. www.EvilGamer.net The only Shadowknight resource you're ever going to need. Learn to make sweet, unadulterated love to the SEARCH function...and I don't mean checking the first 3 posts and then asking. Check a few posts, see if something is hiding somewhere, then if you can't find it, ask.
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[50 Magician] Ennoia (Dark Elf)
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#10
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1.) You want your worn AC at above the cap. Starting points in agility won't help you there. Putting any points in agility are points wasted if you can get AGI over 75 via a single piece of gear or cat-o-nine tails, or whatever. So this is dependant on your race but no race should dump everything they can in to AGI. 2.) Vision isn't an issue on this server. So saying that human and Erudite SKs suck is completely invalid. They can both wander Freeport with little to no faction work which is huge. Also, neither of them need to rely on shaman or shrink potions. 3.)Starting points in strength are a total and complete waste. | |||
Last edited by guineapig; 03-15-2011 at 12:17 PM..
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