#61
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#62
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Man just a huge Thank you! Lighting changes that will actually make the summoned light source spells useful again is awesome. That just may edge that original ui look...maybe. [You must be logged in to view images. Log in or Register.]
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Zalion 45 Mage - Barragrom 21 Ranger - Cxynosees 16 Druid
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#63
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#64
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Baller man. I'm so hyped. People will be clutching their candles!
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#65
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Changing my "far clip plane" slider is, in addition to its usual function, also altering the effective radius of my character's light sources. Doing it with everything from greater lightstones to coldlight. Dunno if that's inherent to Titanium or not--never really paid attention--but figured I'd mention it.
The light sources remain visible and quite distinct even when the wearing character is invisible. The wife was easily able to follow me around even though she could not see me. Again I dunno whether that's expected behavior or not but it doesn't hurt to bring it up. The new light effects seem to carry a framerate hit, but in addition some entire zones such as watrsliks wood perform very poorly now even when no great number of light sources are visible. I have not identified why. Danth | ||
Last edited by Danth; 10-03-2019 at 11:40 PM..
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#66
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Euedyen Livehappy - 60 Cleric
https://wiki.project1999.com/Magelo_Blue:Euedyen Kixlsxot Fullmelt (Deepinya Guts)- 60 Rogue https://wiki.project1999.com/Magelo_Blueeepinya | |||
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#67
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I so loved Kraddok's videos. My wife is in her upper 60's, never a gamer, but she LOVED his EQ videos. We have a great time watching them. I so hope he does more.
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"An optimist will tell you the glass is half-full; the pessimist, half-empty; and the engineer will tell you the glass is twice the size it needs to be."
"The only difference between the saint and the sinner is that every saint has a past, and every sinner has a future." --Oscar Wilde | ||
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