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  #61  
Old 03-07-2017, 12:51 PM
loramin loramin is offline
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Originally Posted by Rang [You must be logged in to view images. Log in or Register.]
if first starting on P99 Druid prob the wiser (bad dum tiss)
Bad pun aside this is one of the best points in this thread. While both classes can farm items for other toons if you decide you don't like playing your main anymore, the Druid's track skill, ability to heal, etc. will come in way more handy for farming. If you know you want one or the other go for it, but if you're not sure (or if you think you might want to play some other class) the Druid will be a better "support your alts" character.
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  #62  
Old 03-07-2017, 01:16 PM
Skinned Skinned is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Bad pun aside this is one of the best points in this thread. While both classes can farm items for other toons if you decide you don't like playing your main anymore, the Druid's track skill, ability to heal, etc. will come in way more handy for farming. If you know you want one or the other go for it, but if you're not sure (or if you think you might want to play some other class) the Druid will be a better "support your alts" character.
This is so true. You would be better off playing a druid to 50 then starting your wizard with some stuff. Druid is infinitely easier as a first run character than wizard.
  #63  
Old 03-07-2017, 01:32 PM
Sage Truthbearer Sage Truthbearer is offline
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Druids have a ton of utility, it's just that a very large number of Druids are really bad at EQ. They join groups then sit in wolf form 75% afk and cast a nuke every 4 minutes.

A properly played Druid brings plenty to the table. They snare fleeing mobs, patch heal, root adds, keep regen up, DS the tank, can evac to prevent a full group wipe.
Last edited by Sage Truthbearer; 03-07-2017 at 01:35 PM..
  #64  
Old 03-07-2017, 04:08 PM
Troxx Troxx is offline
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Originally Posted by Skinned [You must be logged in to view images. Log in or Register.]
So if you have a shaman slowing and a cleric healing you would take a druid over wiz for DPS because of thorns?
Yes.

Case in point: level 58 thorns is a 32 point DS for 150 mana. Vs slowed mobs, if the tank only gets hit 10x a minute (unlikely) it still nets >2300 damage per cast - 15 damage per mana spent. That damage is unresistable and generates no aggro.

It would take 2 ice comets not resisted at 800 mana to equal one thorns cast to do the same damage of 10 thorn hits a minute to break even - 4 full minutes of meditating vs the 45 seconds of meditating for the Druid to cast that one buff - and still have 650 extra mana to nuke, dot, buff, heal, snare.

In a more realistic model, you have to acknowledge that the tank is being hit more often than once every 6 seconds.

So yes, even with heals, slows, and buffs covered - Druids really are that much better than wizards. They'll put out more damage over time as a dedicated dps toon. This isn't to say Druids are great dps (they're not) - wizards are just that bad unfortunately. A well geared ranger simply attacking at 30-40 dps puts both of them to shame - not to mention a pet class afk other than sending in their pet.

Even a buffed/hasted shaman pet (20dps) will out-damage a Druid or wiz in the long run.
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  #65  
Old 03-07-2017, 04:35 PM
bum3 bum3 is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Yes.

Case in point: level 58 thorns is a 32 point DS for 150 mana. Vs slowed mobs, if the tank only gets hit 10x a minute (unlikely) it still nets >2300 damage per cast - 15 damage per mana spent. That damage is unresistable and generates no aggro.

It would take 2 ice comets not resisted at 800 mana to equal one thorns cast to do the same damage of 10 thorn hits a minute to break even - 4 full minutes of meditating vs the 45 seconds of meditating for the Druid to cast that one buff - and still have 650 extra mana to nuke, dot, buff, heal, snare.

In a more realistic model, you have to acknowledge that the tank is being hit more often than once every 6 seconds.

So yes, even with heals, slows, and buffs covered - Druids really are that much better than wizards. They'll put out more damage over time as a dedicated dps toon. This isn't to say Druids are great dps (they're not) - wizards are just that bad unfortunately. A well geared ranger simply attacking at 30-40 dps puts both of them to shame - not to mention a pet class afk other than sending in their pet.

Even a buffed/hasted shaman pet (20dps) will out-damage a Druid or wiz in the long run.
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  #66  
Old 03-07-2017, 07:04 PM
Feanol Feanol is offline
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Back again with my opinions! Prepare!

While I'm open to the fact that a Druid when casting his whole arsenal of DoT's/Nukes/Damage Shields/Pets is capable of more damage outright, it is exactly this hodgepodge that contrasts the Wizard's specialty = Instant, massive DPS.

Considering the point many here are making that Druids do so many other things than direct damage (healing, snaring/crowd control, buffing, maintaining a charm), when it comes down to a MoB needing to die the Wizard is better prepared.

The Wizard is not worried about the hitpoints of his group-mates, their buffs, pets... He's there for a single reason: blowing creatures into a thousand pixels. He's not dedicating his manna to any other purpose, other than a few roots more for personal safety than anything.

A smart Wizard plays almost like a Cleric. Tossing out nukes here and there when appropriate, but really saving his manna for when shit hits the fan and a certain MoB or MoB's need to be killed as soon as possible.

Best stun-lockers in the game after Paladins/Clerics too!

Just two different playstyles, not very easy to compare.
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  #67  
Old 03-07-2017, 07:57 PM
Muggens Muggens is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
The Wizard should be regarded as akin to the Rogue or Magician or Warrior: It's a class with a focused job and will appeal to people who want to do that specific job without being hassled by distractions like players asking for buffs or heals or people wanting help pulling.
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Sometimes it isn't illness, a lot of the time it is just personality and maladaptive characterlogical traits.
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  #68  
Old 03-08-2017, 03:55 PM
bum3 bum3 is offline
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Quote:
Originally Posted by Feanol [You must be logged in to view images. Log in or Register.]
Back again with my opinions! Prepare!

While I'm open to the fact that a Druid when casting his whole arsenal of DoT's/Nukes/Damage Shields/Pets is capable of more damage outright, it is exactly this hodgepodge that contrasts the Wizard's specialty = Instant, massive DPS.

Considering the point many here are making that Druids do so many other things than direct damage (healing, snaring/crowd control, buffing, maintaining a charm), when it comes down to a MoB needing to die the Wizard is better prepared.

The Wizard is not worried about the hitpoints of his group-mates, their buffs, pets... He's there for a single reason: blowing creatures into a thousand pixels. He's not dedicating his manna to any other purpose, other than a few roots more for personal safety than anything.

A smart Wizard plays almost like a Cleric. Tossing out nukes here and there when appropriate, but really saving his manna for when shit hits the fan and a certain MoB or MoB's need to be killed as soon as possible.

Best stun-lockers in the game after Paladins/Clerics too!

Just two different playstyles, not very easy to compare.
How do you avoid saving your mana for when shit hits the fan and blowing your entire load in resists on the red pull that needed to be burned fast?
  #69  
Old 04-04-2017, 11:04 PM
indiscriminate_hater indiscriminate_hater is offline
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Originally Posted by elf [You must be logged in to view images. Log in or Register.]
Explain this to me you fucking retard... He had the "efficiency" to kill 8 mobs? He snared them all at once? Oh, you mean he used atol's to snare 4, then re-group the other 4, and snare them, then killed all 8? You know what that sounds like to me? He was killing green mobs. You are literally a cuck and I hope you enjoy your trash-tier gear.

Let me clarify this so it's easy for you to understand: Wizards bring nothing to raids outside of porting and TL boxing. Druids are POTG buffbots and spot heals. Outside of raids, druids are capable of far more than wizards, period. Groups that are looking for DPS are not going to look for a druid OR a wizard, they are going to look for an actual DPS class. Maybe at level 20 when nobody knows what the fuck they're doing, and the only person LFG is a wizard. Other than that, you're so clueless that it's adorable.
Haven't seen someone this rustled in ages, good work Lance. Regardless, I think we can all agree that both of these classes are pretty worthless
Last edited by indiscriminate_hater; 04-04-2017 at 11:08 PM..
  #70  
Old 04-04-2017, 11:25 PM
Darkatar Darkatar is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
Only if they have an epic. Druid probably has an easier time if they have a VP robe or VS legs which are likely easier to attain.
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Originally Posted by Nibblewitz [You must be logged in to view images. Log in or Register.]
Eh, 200hp and 250hp heals @12secs don't compare to an 800hp rune @15secs. Also, if you have to kill VS or Xygoz to get it, the epic argument falls flat.
I like being able to move while stoning, clicky regen+fungi+potg is nicer than having to sit still still and spam click.
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