#11
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It's simply a theory and could easily be all wrong; I played a Magician on Live and quit in early Kunark so I don't have first hand experience with exactly how it worked. If you think Sneak mechanics haven't changed on Live it's easy enough to test: if my theory is correct there should be a short lag before NPCs assist on a sneak tag vs normal.
It seems to me that sneak must somehow affect that initial assist broadcast, albeit in an inconsistent manner that is highly dependent on level/geometry, or people would not be writing guides about how to sneak pull. Or maybe range/level is a factor; I don't think either are relevant on P99 except for greens sometimes not assisting. Reading the sneak guides it seems like level was a big factor. Anyway, I'll be very curious to see what you come up with. | ||
#12
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So this is 100% about social aggro mechanics - you should be able to sneak pull a mob away from another mob that's looking directly at it, provided the mob you tag has its back turned to you and the other mob falls outside the reduced sneak-pull aggro range. Another theory is that it doesn't always work, but that would be much more difficult to prove. | |||
Last edited by paulgiamatti; 01-07-2017 at 08:48 PM..
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#13
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#14
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There's also some speculation about where exactly this aggro radius originates - it might not be a radius around the mob you tag, but instead a radius around the player, and as long as other mobs are outside of your sneak-aggro circle and fail a LoS check with you, they will not come with the mob you tag. This would also explain the conflicting testimonies during the same era - if it's an aggro radius that originates around you, and not the mob you tag, then there'd still be situations where you can sneak pull a mob that's directly on top of another mob, provided you're far away enough from both of them. This would also explain why people stressed the effectiveness of long-range weapons like bows when sneak pulling. | ||||
Last edited by paulgiamatti; 01-07-2017 at 09:41 PM..
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#15
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Probably something like this - 1. If mob is hit broadcast for assistance 2. IF nearby mobs are in range of aggroed mobs assist broadcast AND player is close enough to have their assist aggro radius overlapping non-aggroed mobs (always without sneak) AND mob can see player (always without sneak or obstruction) THEN assist broadcasting mob | |||
Last edited by Ikon; 01-07-2017 at 09:57 PM..
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#16
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Last edited by paulgiamatti; 01-07-2017 at 09:58 PM..
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#17
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On EQlive, I did some tests with sneak just now. I saw no reduction in aggro range, if sneak was up. If sneak was up, the indifferent mob I was behind, you could get right on top of them just about. And no aggro. They were indifferent.
If I body pulled, and they did not hit me. No adds. With the one aggro'd pulled right over the top of one i was behind.
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Haynar <Millennial Snowflake Utopia>
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#19
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Well thats unclear. Was he sneaking? Was it simply reduced mob aggro radius from sneak or a mob LoS check?
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Vetus ~ Tyrs ~ Draoi ~ Audios
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#20
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