#51
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This is totally not on topic but on the topic of pvp in EQ I've always wondered if like there were PVP hotzones instead of full on pvp everywhere.
To help make it be less intense for the non pvp players, even more so than teams. Teams is just as intense IMO as regular pvp because we basically create our own teams rather quickly. | ||
#52
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Hot zones would have to be raining manastones and dragon loot so everyone buckles their breeches and goes for the win
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#53
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I played on a full loot permadeath pvp server. Leveling to max took about an hour, so dying sucked but it wasn't too bad. Loot was fully randomized with prefixes and suffixes like an arpg. It was really fun for about a week and then everyone quit.
EverQuest pvp is really boring when you boil it down to just the pvp. The only time it's ever interesting is when there are politics and stakes. Good luck and I wish you the best, maybe you can find the right sauce to make it interesting. | ||
#54
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I feel much the same about the stakes I quit rallos not long after LDON (augments turned objects no drop)
But some people feel different about it. | ||
#55
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Would be fun to do regular earthquakes where just one raid boss pops randomly and gets a server announce shout.
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