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  #21  
Old 12-09-2022, 09:34 AM
Tann Tann is offline
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While killing some more ogre guards I noticed that even if not in combat yet, if the npc was moving prior to being rooted this bug can be replicated:
  • Bouncer Hurd wandering along patrol path (not aggro'd) > casted root > DoT DoT > Hurd's health drops 3% per tick.
  • Bouncer Hurd wandering along patrol path (not aggro'd) > casted root (resisted) > he gets into melee > re-root > back up DoT DoT > Hurd's health drops 5% per tick.
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  #22  
Old 04-29-2023, 12:13 AM
Telin Telin is offline
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We appear to have fixed this pending further testing. Rooting a mob immediately removes the damage penalty and doesn’t require melee engagement. I will confirm once testing is completed.
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  #23  
Old 05-28-2023, 12:00 AM
Telin Telin is offline
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Confirmed fixed pending update, at least the damage is fixed. Ghost roots visually still are happening from time to time.
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  #24  
Old 06-07-2023, 03:49 PM
SantagarBrax SantagarBrax is offline
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Thank you Telin
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  #25  
Old 04-11-2024, 09:13 PM
liveitup1216 liveitup1216 is offline
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Any ETA on when this fix will be pushed? Still ongoing that NPCs take reduced dot damage until you let them get in combat range to swing.
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