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Old 04-24-2010, 12:12 PM
Uaellaen Uaellaen is offline
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Default Wis Mana calculation

Soooo ... i remember getting 10 mana per WIS below 200 @ lvl 50 in classic ...

now i tried unequiping a 5 wis item, taking me from 197 to 192 wis, and i only lost 45 mana .. when i put it back on i also only gain 45 mana .. that would make 9 mana per wis below 200 at lvl 50..

am i rememberig this wrong?
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  #2  
Old 04-24-2010, 12:19 PM
Uaellaen Uaellaen is offline
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and on the second thought, can anyone confirm only getting 9 and not 10 mana per wis at lvl 50 under 200 wis?
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  #3  
Old 04-24-2010, 12:51 PM
spoolie spoolie is offline
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well from what i remember on classic it was about 9 wisdom per wisdom under 200, then at 200 it plummeted to a 1:1 ratio. on here it seems to be about 207(possibly higher) or so then the ratio starts to plummet
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Old 04-24-2010, 03:22 PM
savarin savarin is offline
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I have no idea what it's supposed to be, but thought I'd mention that int works the same way atm, 9 mana per int if under 200.
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Old 04-24-2010, 04:15 PM
Uaellaen Uaellaen is offline
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im still under the impression it used to be 10 mana per int / wis at lvl 50 ... thou before i spend HOURS researching ... i'd preffer some more input from oldschoolers ...
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  #6  
Old 04-24-2010, 04:34 PM
Nedala Nedala is offline
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I think it was 10mana per wis on lvl 50 under 200wis on live, thats how i remember it.
  #7  
Old 04-24-2010, 04:39 PM
guineapig guineapig is offline
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That's how the oldschool mana calculators calculate it yes...
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  #8  
Old 04-24-2010, 04:40 PM
Audacious93c Audacious93c is offline
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From what I remember, it was a decimal. The calculation was based off of the allowable damage/healing based on certain raid encounter. At least thats what it said on the original FoH forums way back when they were like the EJ forums are for WoW now... (For example... 9.777778) So it would basically end up being 10 mana, but not always. So you could theoretically spam 7 complete heals before going oom. Or spam 8 Ice Comets before going oom. (Max Mana Regen from buffs included in the calculation) Basically limiting what a single player could do, forcing a higher raid population on said mob. Making a minimum of ## players per Cazic Thule kill etc. (Which would makes sense right? .... RIGHT?...*cough* charm *cough*) Though, I could always be talking out of my butt and we could both be wrong uua. [You must be logged in to view images. Log in or Register.]
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Old 04-24-2010, 04:44 PM
Uaellaen Uaellaen is offline
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well using oldschool mana calculators ... my mana is off .. i have way less mana then i should have ...

http://www.magecompendium.com/mana_calculator.htm

http://www.geocities.co.jp/Playtown-.../manacalc.html
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  #10  
Old 04-24-2010, 04:58 PM
Audacious93c Audacious93c is offline
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The mage compendium was last updated in Shadows of Luclin time period. The Geocities one was last updated in Velious. I wouldnt put them down as stone cold evidence.
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