#1
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z-axis in unrest is completely broken
fireplace can't pull from bar or hand without it dropping into MR or worse pathing unknown and pulling hand from bar somehow
I've observed this pulling for 6 hours. there's no way to stop it even with snap aggro | ||
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#2
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I've seen this in 3 different Emu code bases now. It is a nightmare for sure, but it apparently is "hard to fix".
__________________
EQ Emulator population tracker - https://unixgeek.com/eqemu.html
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#3
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try staying in melee range through your trouble spot, I find this helps a lot in most situations
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#4
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Quote:
Another tactic that might help sometimes is pulling a mob to camp by charming it, then breaking charm once it's in camp. Until it's fixed, good luck, folks.
__________________
Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#5
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In a couple groups we would just go up to fight the hand then come back down to FP. | |||
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#6
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So about a month ago, I spent a few hours in Unrest FP group. I was in charge of pulling from Bar that was already split and everything I pulled came in 1's or 2's and came down the stairs normally. We had a high level chanter helping us pull the hand and it never once aggro MR, but I am not sure if that was more related to how he was pulling it.
I will say, I spent a ton of time in Unrest on Blue and even on Red, leveling multiple toons there (FP, MR, Basement) and the Z-axis problems seem alot worse here on Green than it did on those servers. | ||
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#7
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its pathing not z axis, this type of crap is hard to code and these devs make almost nothing
feel free to start contributing im sure they would love the help. Also this isnt a real server | ||
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#8
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#9
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