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  #31  
Old 12-06-2019, 05:32 AM
Tethler Tethler is offline
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Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
Successfully being attacked generates a crunching sound if 9% of your remaining HP goes away as a result of that hit. If you are below 57% HP and you don't get hit for more than 9%, a different sound is played. Some specific NPCs have hardcoded sounds that play when they are hit as well.

Unsuccessful attacks have their own defense sound (ie; miss) sound, some specific fail cases like riposte and block have their own defense sound too.

Also keep in mind that EQ has limited sound channels - which means that if too many sounds are active it'll refuse to queue up another.

Source: EQ Mac disassembly in CEverQuest::ReportSuccessfulHit
Well then, there we are.
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  #32  
Old 12-06-2019, 06:11 AM
Whyt Whyt is offline
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it still astounds me, the depth and detail of this game... EQ is 20 years old and we are still learning new things about it, lol.
  #33  
Old 12-06-2019, 07:47 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
Successfully being attacked generates a crunching sound if 9% of your remaining HP goes away as a result of that hit. If you are below 57% HP and you don't get hit for more than 9%, a different sound is played. Some specific NPCs have hardcoded sounds that play when they are hit as well.

Unsuccessful attacks have their own defense sound (ie; miss) sound, some specific fail cases like riposte and block have their own defense sound too.

Also keep in mind that EQ has limited sound channels - which means that if too many sounds are active it'll refuse to queue up another.

Source: EQ Mac disassembly in CEverQuest::ReportSuccessfulHit
<3

I hadn't noticed the <57% different sound, but at least I was close in my guess of what triggers the crunch! Definitely easy to notice the thud for blocks and chaching for ripostes though [You must be logged in to view images. Log in or Register.]
  #34  
Old 12-06-2019, 07:59 AM
Whirled Whirled is offline
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Quote:
Originally Posted by Whyt [You must be logged in to view images. Log in or Register.]
it still astounds me, the depth and detail of this game... EQ is 20 years old and we are still learning new things about it, lol.
That is part of the reason I still log in on days I have the energy to do so.
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