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View Poll Results: Unique donation to support project1999's development for Luclin/PoP releases | |||
I do not wish to donate, I am contempt with current content. | 128 | 39.14% | |
0 to 25 $ | 57 | 17.43% | |
50 to 100 $ | 63 | 19.27% | |
100 to 500 $ | 29 | 8.87% | |
500 to 1000 $ | 5 | 1.53% | |
1000 to 5000 $ | 1 | 0.31% | |
5000 to 10000 $ | 0 | 0% | |
10000 $ to 15000 $ | 3 | 0.92% | |
15000 $ + | 41 | 12.54% | |
Voters: 327. You may not vote on this poll |
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#111
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I know no one cares and this is probably a dead thread, but it sounds to me, after reading 6 pages, that Luclin/PoP would be just fine if you just disabled the PoK stones, (instead of /who all LFG... wtf...) normalized the Paludal Caverns ZEM, and removed spell vendors from PoK, three very quick n easy things to do. SOE went with PoK stones b/c they couldn't keep the boats running after the oldboys left. We don't have that problem here, so...
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#112
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How does one get to Luclin in the first place? Put the Scions back at the Combine portals and "wish to travel"?
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#113
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I made that clear | |||
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#114
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I said that. Quote:
I don't have to guess what. | ||||
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#115
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Quote:
__________________
Gunnter - 60 Assassin Syzzurp Purpledrank - 60 Grandmaster Scientology Tomcruise -60 Phantasmist < The Mystical Order > | |||
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#116
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I have never been able to find many redeeming qualities, in regards to Luclin as an expansion. Out of curiosity, for those that would like to see Luclin, what exactly is it about Luclin that you enjoyed back in the day? | |||
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#117
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Primarily, what I liked about Luclin was the Beastlord class. Not so much that it was considered an overpowered class, though being able to solo is great, but it was the concept of the class itself I loved. Having an alligator pet was also awesome, and the primary reason I went with Troll. My Beastlord was my favorite character.
As for other features of Luclin, I don't remember a lot of them. I remember leveling in zones, but none of them struck me as memorable compared to classic zones. Vah Shir were, in my opinion, a good addition as a race. I liked the concept of AA's, as it gave me something to work towards. The bazaar was useful, though I understand why we'd likely never see it on the server. I was not fond of the majority of the Luclin models, and the only use I had for mounts was for medding while standing. That is about all I remember. As I mentioned before, I'm fine with Luclin, but I do see parts of it as custom content more likely. I would not be against Luclin, however. | ||
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#118
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#119
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I really enjoyed Paludal Caverns. That was a cool zone, finding hidden lakes, breaking up smuggler holds, navigating knife edge pathways, discovering bizarre creatures in the darkness... really felt I was spelunking!
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#120
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I would pledge departure.
__________________
Lagaidh Smif
Proud Paladin of the Rathe | ||
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