Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 09-24-2015, 01:52 PM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,501
Default

Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
I've slept with Rogean
[You must be logged in to view images. Log in or Register.]
__________________
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #22  
Old 09-24-2015, 01:57 PM
image image is offline
Aviak


Join Date: Jun 2011
Posts: 50
Default

Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
What do you think about the Discord server opening up?
The pixels will overcome the players as it always does? I like going into weird areas with game concepts, MUDs were this unforgiving, but Discord is so unforgiving in comparison with the time spent on the character that it seems incompatible to EverQuest as a whole to me, I am more pushed away and the time I put it in my concepts it was only in a limited fashion (you had to opt in).
  #23  
Old 09-24-2015, 02:48 PM
LostCause LostCause is offline
Fire Giant

LostCause's Avatar

Join Date: Jan 2014
Posts: 800
Default

back in the day i remember just sitting on non legit servers all the time but this was way back not long after eq came out i didn't realize how long eqemulator has been around.
  #24  
Old 09-24-2015, 03:10 PM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,095
Default

Quote:
Originally Posted by image [You must be logged in to view images. Log in or Register.]
The pixels will overcome the players as it always does? I like going into weird areas with game concepts, MUDs were this unforgiving, but Discord is so unforgiving in comparison with the time spent on the character that it seems incompatible to EverQuest as a whole to me, I am more pushed away and the time I put it in my concepts it was only in a limited fashion (you had to opt in).
Well the server won't last that long and hopefully people don't think of it as a time investment and more of just a server to play and have fun on for a few weeks. Definitely not a server to attract a big crowd since it will come and go pretty quickly.

As a developer I would think it would be a fun server to watch just to see what people do.
  #25  
Old 09-24-2015, 03:53 PM
Kergan Kergan is offline
Planar Protector

Kergan's Avatar

Join Date: Oct 2013
Posts: 5,052
Default

Quote:
Originally Posted by image [You must be logged in to view images. Log in or Register.]
The pixels will overcome the players as it always does? I like going into weird areas with game concepts, MUDs were this unforgiving, but Discord is so unforgiving in comparison with the time spent on the character that it seems incompatible to EverQuest as a whole to me, I am more pushed away and the time I put it in my concepts it was only in a limited fashion (you had to opt in).
I disagree with the pixel part tbh. I think the permadeath + full item loot aspect will deter people from spending any serious time trying to get pixels and instead focus on classes that do well without gear. This server will barely resemble any form of EQ as we know it - probably 20 to 1 caster to melee ratio, little to no dungeon activity and the lack of herd mentality present in current servers because you'll want to limit who you depend on.

My biggest concern is that EQ has always been an open ended game without strict victory conditions. You need to be very careful adding a way to "beat the game", and I think they whiffed big time if it goes live with the highest levels being the winners. You're essentially whittling down the power classes even more and creating a server that revolves around PVP with a PVE method of victory.

The GuildWars servers found a very good balance I think between PVE and PVP methods of advancement, from loot rewards from PVP vendors to city conquest mini PVE events that lead to tangible PVP benefits and so on. Maybe some day I'll get to have my cake and eat it too - and you, devn00b, Rogean and Nilbog can all build a collaborative server with your rulesets and their codebase. That would be EQ PVP nirvana.
__________________
Quote:
Originally Posted by Archalen View Post
Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
  #26  
Old 09-24-2015, 03:53 PM
Vile Vile is offline
Planar Protector

Vile's Avatar

Join Date: Nov 2009
Posts: 2,304
Default

Crucify server was prob my favorite that I worked on. People always ask me to bring it back.. just too lazy and Naez haxx0red my box and I lost the source code.

Qeynos Vs. Freeport was pretty badass too.
  #27  
Old 09-24-2015, 04:01 PM
Vile Vile is offline
Planar Protector

Vile's Avatar

Join Date: Nov 2009
Posts: 2,304
Default

Secrets ftw..

We worked on a few projects together.. I would love to make a legit quick PvP box again, we always seem to get off on a good foot and then one of us just loses interest or some weird shit happens... but still the best eqemu dev, hands down, imo [You must be logged in to view images. Log in or Register.]

I think another issue we would run into was me trying to keep it super simple and your ability to make it extremely bad ass... thus complicating the project, but I always had fun.

My biggest, personal, turn off is just not being able to detect/avoid MQ. That's the only thing holding me back from making another box honestly. I know Secrets can do it... /wink

Secrets... you have any of QvF saved btw?
  #28  
Old 09-24-2015, 04:23 PM
image image is offline
Aviak


Join Date: Jun 2011
Posts: 50
Default

Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
I disagree with the pixel part tbh. I think the permadeath + full item loot aspect will deter people from spending any serious time trying to get pixels and instead focus on classes that do well without gear. This server will barely resemble any form of EQ as we know it - probably 20 to 1 caster to melee ratio, little to no dungeon activity and the lack of herd mentality present in current servers because you'll want to limit who you depend on.

My biggest concern is that EQ has always been an open ended game without strict victory conditions. You need to be very careful adding a way to "beat the game", and I think they whiffed big time if it goes live with the highest levels being the winners. You're essentially whittling down the power classes even more and creating a server that revolves around PVP with a PVE method of victory.

The GuildWars servers found a very good balance I think between PVE and PVP methods of advancement, from loot rewards from PVP vendors to city conquest mini PVE events that lead to tangible PVP benefits and so on. Maybe some day I'll get to have my cake and eat it too - and you, devn00b, Rogean and Nilbog can all build a collaborative server with your rulesets and their codebase. That would be EQ PVP nirvana.
The 20 to 1 caster / melee is honestly a big reason why I say it seems so far disconnected from EQ.. Playing on VZ as a human warrior I do remember casters always being naked (I shouldn't say 'naked' per se, more like their GIMP armor) though and I always felt that item loot caused that, kind of leads me down this discord road with the same opinion. I just think going down this road means you split the population because everyone has a vastly different idea of what they want. Some want item loot some don't, some want this.. that..

Never say never I guess, but there are some strong differences in opinions between both camps [You must be logged in to view images. Log in or Register.]
  #29  
Old 09-24-2015, 04:32 PM
Kergan Kergan is offline
Planar Protector

Kergan's Avatar

Join Date: Oct 2013
Posts: 5,052
Default

Quote:
Originally Posted by image [You must be logged in to view images. Log in or Register.]
The 20 to 1 caster / melee is honestly a big reason why I say it seems so far disconnected from EQ.. Playing on VZ as a human warrior I do remember casters always being naked (I shouldn't say 'naked' per se, more like their GIMP armor) though and I always felt that item loot caused that, kind of leads me down this discord road with the same opinion. I just think going down this road means you split the population because everyone has a vastly different idea of what they want. Some want item loot some don't, some want this.. that..

Never say never I guess, but there are some strong differences in opinions between both camps [You must be logged in to view images. Log in or Register.]
Yeah, this will not be the same game as any sort of classic EQ. I think that is why they capped it at like a month before a reset.

In the end though I think this server will accomplish what I suspect is the reasoning behind it - a way to quickly test out ruleset changes and experiment with them without irreparably harming a permanent server. I think the permadeath aspect was needed to actually get people to fight each other instead of ending up with a r99 situation of a single dominant force strangling all competition.
__________________
Quote:
Originally Posted by Archalen View Post
Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
  #30  
Old 11-17-2015, 11:49 PM
Star Star is offline
Banned


Join Date: Nov 2015
Posts: 185
Default

Rogean did a fantastic job with server
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:56 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.