#11
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I don't completely disagree with him though. I am pretty new to the server still and new to the raiding scene. It blows my mind that people do sit in multi hour windows with a raid force "just for a chance" to kill a target. It's not even guaranteed that they will get it! I could see myself waiting in a 60-90 minute window but people do this for upwards of 6 hours. That is just crazy. Luckily not all raid targets are like that right? Again, pretty new still. That being said I would rather play on a server with highly contested spawns rather than play on one with 50 people. Sounds incredibly lonely. | |||
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#12
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Posts: 1,264
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#13
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Basically... about 20 hardcore players on this server have turned what could have been a nice nostalgia server into some kind of life consuming competition.
Generally when a tiny minority of people are holding a game hostage, game companies fix that problem. But without the profit motive, that will never happen on p99. That being said, the server still works great up until the end game. But on a time lock server....Its just too bad. | ||
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#14
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#15
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I miss the days of hearing about epic weekend long raids. [You must be logged in to view images. Log in or Register.]
__________________
P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | ||
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#16
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__________________
Dannyl/Figher (retired)
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#17
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I fucking hate the "we need someone to stare at this wall 7 days a week" system. Its bad design. End of story. | |||
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#18
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For Ziggy and Others not aware, the windows are +-8 hours (total of 16 hours) for end game loot. There's maybe 20 targets. So there are more days things are in window than not usually.
Now, there about a hundred ways to fix this problem. The obvious one is 1 quake a week (would have to be sure to quake at euro times sometimes). This would take the vast majority of wall staring out of the game. No one buys that they couldn't do this. They have offered no real explanation why they don't. All I could do is tin foil hat about it -- but frankly -- I don't want to know. | ||
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#20
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Definitely. There weren't weekly server restarts in 1999, but if we had weekly quakes the blue server would become more like classic EQ in an instant. And actually, they wouldn't even need to be weekly - bimonthly would suffice, because the following week after a quake the windows are all nicely stacked and minimal screen-staring is required.
It wouldn't solve everything, but it would make things far better than they are. | ||
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