#41
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I wasnt gonna post this but ... if the "night" timeframe is crack of 9pm to crack of 7am, and the ph spawn timer is 30m40s, and an hour in game is 3m, THEN - is it not the case that you can only get one chance per 72 rl minutes to get an ac? and with a 10% spawn rate that works out to 12 hour average camp. The 3 ac i killed popped around 9pm, never got one to pop during the 7am hour. People seem to think they can get two chances, but that seems wrong. Thoughts or anecdotes? this is obv the sro ac im talking about.
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I apologize for the prior sig gif. Here are some kittens.
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Last edited by DetroitVelvetSmooth; 02-09-2011 at 02:42 PM..
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#42
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Well anyway, the OP is correct in the sense that you don't NEED them. Are they nice to have if you can afford them or camp them for yourself? Sure they are! But they are not essential.
Potions take 4 seconds to cast but are cheaper and 20% faster. Both are useless indoors. Investing in 10 dose sow potions are a perfectly viable substitute. Yes, there are a few instances where having the insta-click of j-boots will save you but these situations are much rarer than people let on. In summary: J-boots = great tool sow potions = perfect economical substitute for most situations. | ||
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#43
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Jboots should pay for themselves easily by the time you quit. Remember, P1999 is stopping expansion rollout after Velious. AA's (run speed in particular) get introduced in Luclin. Run speed AA's (in Luclin) get you up to 30% speed increase, while jboots are 35%, IIRC.
So, if you are not class that can cast a runspeed spell/song, it may be worth it in the long run. | ||
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#44
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Quote:
As to how often i get dispelled and reclick jboots it's probably 5x during an inny kill dealing with the Gflux/dispell. If i don't, i lose another buff and if that buff is my lev cloak that gets dispelled next, i'm kinda SOL. Quote:
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For me, and people like me, jboots are essential. For lots of other people, they are an awesome convenience which can be supplemented by casted or potion sow.
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Shiftin Anout
Formerly of Tunare | ||||||
Last edited by Shiftin; 02-09-2011 at 03:17 PM..
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#45
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When I started my chanter, I invested around 375pp to make 6x 10 shot sow potions. Now at level 30 I still have ~25 shots left.
For simply leveling up a class that can't sow itself, I don't think you can do much better.
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Jorg Shaman
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#46
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Not going to continue the argument but I have to say that your having to redo j-boots on an Inny kill is a super weak example.
And Having to keep SoW on 40+ people on a sky raid is also weak. Where exactly does everybody need to run to constantly? Even if you only log on to raid, and you logged off with a fresh SoW, every old world raid target in the game is dead before the 36 minute duration of that sow has elapsed (with the exception of CT). Sorry, I'm calling it as I see it. Call it a necessity if you want to but it is in fact a convenience and when speed is actually of the utmost importance then it's an inferior buff to SoW. I remember a debate on these forums way back when somebody tried to convince me that "if you don't have a manastone then you don't care about being good". I will honestly say that in my opinion the j-boot argument being put forth has less merit than the manastone argument did. | ||
Last edited by guineapig; 02-09-2011 at 04:01 PM..
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