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Old 10-17-2019, 08:34 PM
Thomacles Thomacles is offline
Kobold


Join Date: Feb 2018
Location: EC Tunnel.....
Posts: 172
Default Can't get past server select.

I can log into server select no prob, but whenever I select a server, there is about 5 second wait, then I get booted back to login screen.

This is all I found if it helps anyone figure out what is going on.



2019-10-17 19:21:38 Starting EverQuest (Build Oct 31 2005 10:33:37)
2019-10-17 19:21:38 Timezone: UTC-6h00m
2019-10-17 19:21:38 Loading graphics DLL.
2019-10-17 19:21:38 Parsing INI file .\eqclient.ini
2019-10-17 19:21:38 INI file .\eqclient.ini loaded.
2019-10-17 19:21:39 Initializing timers.
2019-10-17 19:21:42 Checking critical files.
2019-10-17 19:21:42 Initializing WinSock.
2019-10-17 19:21:42 Enumerating 3D devices.
2019-10-17 19:21:42 Found adapter #0 - Intel(R) HD Graphics 3000 (9.17.10.4459)
2019-10-17 19:21:47 Adapter #0 - Intel(R) HD Graphics 3000 :
2019-10-17 19:21:47 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2019-10-17 19:21:47 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2019-10-17 19:21:47 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2019-10-17 19:21:47 Initializing keypress handler.
2019-10-17 19:21:47 Parsing INI file .\defaults.ini
2019-10-17 19:21:47 INI file .\defaults.ini loaded.
2019-10-17 19:21:47 Loading keyboard tables.
2019-10-17 19:21:47 Creating window.
2019-10-17 19:21:47 Checking display driver version.
2019-10-17 19:21:48 Activating window.
2019-10-17 19:21:48 Picking a default resolution, desktop is 1920 x 1080, 32 bits
2019-10-17 19:21:48 Ratio is 1.78
2019-10-17 19:21:48 Resolution was capped at 1280 x 720
2019-10-17 19:21:48 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2019-10-17 19:21:48 Resolution selected 1280 x 720, 32 bits
2019-10-17 19:21:48 CRender::InitDevice: Using 32bit mode.
2019-10-17 19:21:48 CRender::InitDevice: Using vsync 0.
2019-10-17 19:21:48 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2019-10-17 19:21:48 CRender::InitDevice: HardwareTnL Enabled.
2019-10-17 19:21:48 Using hardware vertex shaders.
2019-10-17 19:21:48 Initializing render system.
2019-10-17 19:21:48 Trilinear Mipmapping available.
2019-10-17 19:21:48 Vertex Shader Version: 3.0
2019-10-17 19:21:48 Pixel Shader Version: 3.0
2019-10-17 19:21:48 Initializing engine internals.
2019-10-17 19:21:48 CRender::InitDevice completed successfully.
2019-10-17 19:21:49 Parsing INI file ./eqlsUIConfig.ini
2019-10-17 19:21:49 INI file ./eqlsUIConfig.ini loaded.
2019-10-17 19:22:11 Server selected 144.121.19.167 (1421926).
2019-10-17 19:22:11 Initializing DirectInput.
2019-10-17 19:22:11 Initializing Keyboard.
2019-10-17 19:22:11 Initializing Mouse.
2019-10-17 19:22:11 Creating font list.
2019-10-17 19:22:11 Creating game object.
2019-10-17 19:22:11 Deleting obsolete files.
2019-10-17 19:22:11 Loading string tables.
2019-10-17 19:22:11 Initializing client variables.
2019-10-17 19:22:11 Loading spell effects.
2019-10-17 19:22:11 Initializing display structures.
2019-10-17 19:22:11 Sound Manager loaded 2165 filenames from soundassets.txt.
2019-10-17 19:22:20 Voice Manager loaded 12 macros from VoiceData.txt.
2019-10-17 19:22:20 Networking: using port [55643].
2019-10-17 19:22:20 Networking: Connection Established [1]
2019-10-17 19:22:20 WorldAuthenticate: Initiating Login.
2019-10-17 19:22:20 WorldAuthenticate: connection lost during authentication.
2019-10-17 19:22:20
2019-10-17 19:22:21 Rejected By World. retrying
2019-10-17 19:22:21
2019-10-17 19:22:21 Networking: Connection Established [2]
2019-10-17 19:22:21 WorldAuthenticate: Initiating Login.
2019-10-17 19:22:52 Networking: Connection Closed [1] with 0 pending bytes.
2019-10-17 19:22:52 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2019-10-17 19:22:52 *** WorldAuthenticate. Checkpoint 3.
2019-10-17 19:22:52 Cleanup 4
2019-10-17 19:22:52
2019-10-17 19:22:52 Cleanup 5
2019-10-17 19:22:52
2019-10-17 19:22:52 Cleanup 6
2019-10-17 19:22:52
2019-10-17 19:22:52 Cleanup 7
2019-10-17 19:22:52
2019-10-17 19:22:52 Cleanup 8
2019-10-17 19:22:52
2019-10-17 19:22:52 Cleanup 9
2019-10-17 19:22:52
2019-10-17 19:22:52 Cleanup 10
2019-10-17 19:22:52
2019-10-17 19:22:52 Cleanup 11
2019-10-17 19:22:52
2019-10-17 19:22:52 Picking a default resolution, desktop is 1920 x 1080, 32 bits
2019-10-17 19:22:52 Ratio is 1.78
2019-10-17 19:22:52 Resolution was capped at 1280 x 720
2019-10-17 19:22:52 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2019-10-17 19:22:52 Resolution selected 1280 x 720, 32 bits
2019-10-17 19:22:52 CRender::InitDevice: Using 32bit mode.
2019-10-17 19:22:52 CRender::InitDevice: Using vsync 0.
2019-10-17 19:22:52 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2019-10-17 19:22:52 CRender::InitDevice: HardwareTnL Enabled.
2019-10-17 19:22:52 Using hardware vertex shaders.
2019-10-17 19:22:52 Initializing render system.
2019-10-17 19:22:53 Trilinear Mipmapping available.
2019-10-17 19:22:53 Vertex Shader Version: 3.0
2019-10-17 19:22:53 Pixel Shader Version: 3.0
2019-10-17 19:22:53 Initializing engine internals.
2019-10-17 19:22:53 CRender::InitDevice completed successfully.
2019-10-17 19:22:53 Parsing INI file ./eqlsUIConfig.ini
2019-10-17 19:22:53 INI file ./eqlsUIConfig.ini loaded.
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