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  #1  
Old 09-06-2015, 07:58 PM
Somekid123 Somekid123 is offline
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Default If 2 players are Ally with guards, they help no one.

Unlike when both players were warmly, they'd attack whoever attacked first, been in Thurgadin / North Freeport so far where at ally nothing happens.
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  #2  
Old 09-11-2015, 01:12 PM
Tiewon Shu Tiewon Shu is offline
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Quote:
Originally Posted by blondeattk [You must be logged in to view images. Log in or Register.]
are you drunk?

or english your second lang ....

..again so it makes sense plz.
That's not nice...


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Originally Posted by Somekid123 [You must be logged in to view images. Log in or Register.]
Unlike when both players were warmly, they'd attack whoever attacked first, been in Thurgadin / North Freeport so far where at ally nothing happens.
Translation. When two players are fighting in front of the guards, the guards normally attack the player who struck first. Since velious, faction standing increased from warmly to ally. Now, when attacking players in front of the guards, if you both con as "ally" to the guards, the guards no longer assist in laying the smack down on the player who began the assault.
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  #3  
Old 09-12-2015, 07:11 PM
Somekid123 Somekid123 is offline
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Old 09-27-2015, 09:15 PM
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Old 09-30-2015, 09:29 PM
Gustoo Gustoo is offline
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Are you sure it isn't correct as is Andain? I think that allys should be able to just murder eachother on top of guards and they don't blink.
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  #6  
Old 10-09-2015, 07:38 PM
Somekid123 Somekid123 is offline
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Old 10-17-2015, 06:32 PM
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  #8  
Old 12-29-2015, 05:13 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Alecta [You must be logged in to view images. Log in or Register.]
Ally attackers won't trigger guards when attacking other ally players pending next patch.

Other than that, I think this is working as intended (until teams considerations are put in).
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