#121
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#122
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#123
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This review is hilarious!
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#125
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I scratches an itch for me, so I'm having a good time with it so far. 😊
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#126
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Though, I suppose in plate armor, nobody would be able to swim anyway. Maybe this is the most realistic version, haha.
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#127
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I've only made it to level 10 so I don't have enough experience to form a definite opinion. So far my judgement is - it's not bad. It was only $40 so from that aspect it's at least reasonable. It doesn't have the "fear" that EQ still triggers in me. Though, to be fair, there's a dearth of games that do.
Will see what I think at level 20 - if I make it that far. -Mcoy | ||
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#128
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Leveling seems to slow down more after level 20, but it's still mostly in line with modern MMO leveling speed. It's funny hearing some younger people complain that it takes them an hour or two to get a level, etc. I'm just like wow you really have no idea what we went through in EQ lol | |||
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#129
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After they sell all those copies for $39 how are they going to pay for the bandwidth six months from now?
Skins? I know they made like 25 million on the initial sales, but that money goes real quick when you have a big corporation doing big corporation things. | ||
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#130
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I also wouldn't be surprised if Amazon is willing to eat losses quarter over quarter in the future in order to have the game continue to go well. That would be totally consistent with Amazon's operating strategy when they have first delved into different areas in the past. They're willing to eat that loss for awhile in order to gain market share in the space; i.e. eat a loss for awhile on New World as long as overall the reception continues to be positive because it's part of Amazon's broader goal of establishing themselves as a reputable video game design studio, which means more and more money for them as they develop and release future games. | |||
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